From: <js...@us...> - 2005-10-02 23:04:43
|
Update of /cvsroot/exult/exult In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv2817 Modified Files: cheat.cc Log Message: Fixed crash when adding egg Index: cheat.cc =================================================================== RCS file: /cvsroot/exult/exult/cheat.cc,v retrieving revision 1.99 retrieving revision 1.100 diff -u -d -r1.99 -r1.100 --- cheat.cc 9 Jul 2005 05:39:44 -0000 1.99 +++ cheat.cc 2 Oct 2005 04:58:24 -0000 1.100 @@ -719,10 +719,6 @@ // Use lowest/south/east for position. Tile_coord hot = clipboard[0]->get_tile(); clear_selected(); // Remove old selected. -#if 0 - // First see if spot is in a gump. - Gump *on_gump = gwin->get_gump_man()->find_gump(mx, my); -#endif Game_object_vector::iterator it; for (it = clipboard.begin(); it != clipboard.end(); ++it) { @@ -737,20 +733,7 @@ obj->get_framenum()); Dragging_info drag(obj); if (drag.drop(x, y, true)) // (Dels if it fails.) -#if 0 - bool ok = false; - if (on_gump) - ok = on_gump->add(obj, mx, my, x, y)!=0; - else // Try to drop at increasing hts. - for (int lift = edit_lift; !ok && lift <= 11; lift++) - ok = gwin->drop_at_lift(obj, x, y, lift); - if (ok) -#endif append_selected(obj); -#if 0 - else - delete obj; -#endif } gwin->set_all_dirty(); // Just repaint all. } |