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#1909 [BG] Minoc sawmill messed up

Cosmetic
closed-fixed
None
5
2015-03-18
2015-02-01
David Ramis
No

Ok, I post two images of the Minoc sawmill. One for DOS version and another for Exult version. The image of the saw is a bit different in Exult versión.

DOS image
[img]http://i.share.pho.to/37f08b01_o.jpeg[/img]

Exult image
[img]http://i.share.pho.to/a63f6a41_o.jpeg[/img]

Tested without BG Keyring MOD and happens the same. Using the binary build from one month ago more or less, v1.5.0.

Discussion

  • David Ramis

    David Ramis - 2015-02-01

    DOS version
    DOS version

    Exult version
    EXULT version

     

    Last edit: David Ramis 2015-02-01
  • Dominik Reichardt

    The links to the pictures are already dead. Please attach the images next time, so the bug reports stay valid :)

    I've attached a new screenshot, showcasing this. Exult is on the background, Dosbox on top. Clearly showing the conveyor belt being replaced by saws in Exult :(

     
  • Dominik Reichardt

    • summary: [BG+FoV+BGKeyringMOD] graphics in Minoc sawmill --> [BG] Minoc sawmill messed up
    • assigned_to: Marzo Sette Torres Junior
     
  • Dominik Reichardt

    Traced it back to r5911 Marzo's "BIG Commit (TM). Quite likely, there are a lot of bugs." https://sourceforge.net/p/exult/code/5911/
    Marzo deleted the entries of the special animation section in shape_info.txt and voila, belt broken, I think.
    At least that is when the case of shape 933 was no longer handled anywhere.

     
  • Marzo Sette Torres Junior

    • status: open --> closed-fixed
     
  • Dominik Reichardt

    • status: closed-fixed --> open
     
  • Dominik Reichardt

    Thanks Marzo, unfortunately the shafts are still not animating. You can see the end part in the screenshot I made in Dosbox, which isn't in Exult.

     
  • Dominik Reichardt

    • status: open --> closed-fixed
     
  • Dominik Reichardt

    Sorry, please disregard, with a new game the shafts are ok.
    Probably the same reason, Colourless remarked on his initial fix for the millsaw "Requires new game to work 100% properly" back in 2001 :)

     
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