From Ak:
> 1. Allowing for animations to be controlled not only
by key bindings, but
> also to be input into text and played while a player
is speaking. (sort of
> like those damn emoticons can be inserted into forum
messages. These
> animations could be thinks like a shrug, head shake
or nod, a happy little
> bounce, etc. It may be possible to select them from
a list somewhere on the
> hud, or our type them into the text box with the
speech.
> For instance:
> ---------
> >Say: You know why the robot crossed the road?
> Ak: You know why the robot cossed the road?
>
> >Say: Umm. no. <shake>
> Randomguy: Umm. No. *Character plays "shake"
animation, shakes head*
>
> >Say: Beacuse it was carbon bonded to the chicken!!
<laugh>
> Ak: Because it was carbon bonded to the chicken!
*Character plays laugh
> animation*
>
> >Say: What the hell is wrong with you? <annoyed>
> Randomguy: What the hell is wrong with you?
*character crosses arms, looks
> askance*
> --------
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I like this idea. :)