Version 0.13 is now available. This version introduces various improvements to the rules: each character now has their own special skills, which helps distinguish the different characters from each other. Multiple Attacks has now been implemented (players can get extra attacks either through a Potion of Rage, or with some weapons depending on special skills; the Minotaur has 2 attacks). A new ranged weapon, sling, has been added. And combat with enemies that can only be harmed by magical weapons is now conducted via the Mind statistic, rather than Fighting Prowess - such combat is now entirely psychic, and this helps balance the game, making the Mind statistic more important. A troll has been added (to the 3rd quest), which has the ability to regenerate!
Random dungeon generation has had some improvements made.
Graphical improvements have been made: female graphics are now available for some characters; the graphical effect of spell casting is improved; new graphics for dagger; new graphics for Goblin Champion, Orc Champion, Hobgoblin and Shadow. The engine now supports NPCs having differently sized graphics (used for Troll and Minotaur - we no longer have a stupidly small Minotaur!)
Improvements have been made to the UI - bug fixes, and also a new GUI button to target enemies, or cycle the currently selected enemy (particularly useful for touchscreens where may be hard to pick a specific enemy). Improvements have been made to the look of the character choice screen, and stats window.
See the history for a full list of changes: http://erebusrpg.sourceforge.net/erebus.html#history
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