From: Gustavo S. B. <bar...@pr...> - 2008-04-21 17:10:44
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On Mon, Apr 21, 2008 at 12:28 PM, Jose Gonzalez <jos...@ju...> wrote: > Gustavo wrote: > > > On Mon, Apr 21, 2008 at 1:04 AM, Gustavo Sverzut Barbieri > > <bar...@pr...> wrote: > > > >> Jose, > >> > >> I'm running out of time to reply to all of these ideas, I expect to > >> get back some development time after the company I started start to > >> calm down on the "real world side" (we were getting infrastructure and > >> like, phone, network, ...). But I really fear to loose all these > >> ideas. I know we have mail archive, but it would help a lot if one > >> (you, others) could move this to Wiki and do some structure, much like > >> Dresb and I did for some ideas. Then people can check when we're about > >> to start working on it. > >> > >> What do you think? > >> > > > > Ah, I'd like to write a small prototype of this idea. It would get an > > ARGB buffer, get the filters as a linked list/array negotiate buffers > > and then process, giving the output as another ARGB buffer to check > > the results. Then modify this to add hardware accelerated surfaces > > (OpenGL). Filtes would be rotation, shear and blur since they're > > easier to work and can do lots of the simulation. > > But if someone feels in the mood to do so before, keep me informed. > > > > That would be a good exercise. But, don't you want to hear > the rest of my philosophical commentaries? :) Yes I do, and actually they're very interesting at least. But I fear I'll not have the time to go and reply them as I'd like. -- Gustavo Sverzut Barbieri http://profusion.mobi Embedded Systems -------------------------------------- MSN: bar...@gm... Skype: gsbarbieri Mobile: +55 (81) 9927 0010 |