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Trunk 1.1: Reengineering

- rename system message "init" to "_init"
- add message "toggle" for doors
- deny level load on problems with old API horse targets
- catch errors on prepare level load of init.lua, compat.lua, security.lua

ral 2008-01-16

changed /trunk/data/init.lua
changed /trunk/src/actors.cc
changed /trunk/src/floors.cc
changed /trunk/src/game.cc
changed /trunk/src/items.cc
changed /trunk/src/server.cc
changed /trunk/src/stones/OxydStone.cc
changed /trunk/src/stones_complex.cc
changed /trunk/src/stones_simple.cc
changed /trunk/src/world.cc
/trunk/data/init.lua Diff Switch to side-by-side view
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/trunk/src/actors.cc Diff Switch to side-by-side view
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/trunk/src/floors.cc Diff Switch to side-by-side view
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/trunk/src/game.cc Diff Switch to side-by-side view
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/trunk/src/items.cc Diff Switch to side-by-side view
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/trunk/src/server.cc Diff Switch to side-by-side view
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/trunk/src/stones/OxydStone.cc Diff Switch to side-by-side view
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/trunk/src/stones_complex.cc Diff Switch to side-by-side view
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/trunk/src/stones_simple.cc Diff Switch to side-by-side view
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/trunk/src/world.cc Diff Switch to side-by-side view
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