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Source (svn, archived) Commit Log


Commit Date  
[r797] by raoul

-> add-ons directory

2007-06-28 21:07:20 Tree
[r796] by ral

Trunk 1.1:
- window: push faces with wrench from outside
- window: pull faces with puller from inside

2007-06-25 22:11:51 Tree
[r795] by raoul

-> VERY basic update for the latest LotM (07 2007)

2007-06-25 17:11:02 Tree
[r794] by ral

Trunk 1.1:
- Window: replace broken Window with correct model that misses just the
broken faces

2007-06-24 23:47:53 Tree
[r793] by ral

Trunk 1.1:
- fix diagonal grid move: ensure that no actor moves directly to a diagonal
grid position without prior touching one of the adjacent grids
Note:
- this fix takes any chance for a marble of passing abyss without falling
- water can still be passed due to the default sinking speed

2007-06-23 10:38:15 Tree
[r792] by ral

Trunk 1.1:
- fix actors pushing other actors into walls (workaround)
- increase max actor contacts to 7 for small actors
- commenting collision code
ToDo:
- the collision forces should respect each others constraining force

2007-06-20 21:36:42 Tree
[r791] by ral

Trunk 1.1:
- fix inner window collisions to avoid contacts to adjacent stones
- fix speed limit on actors - apply it directly
- fix crashes due to actors moving outside of world

2007-06-19 21:14:41 Tree
[r790] by raoul

-> Corrected worldsize of duffys levels in pack V, VI and VII
-> Note: all indices updated, incl. crossindices.

2007-06-16 19:22:50 Tree
[r789] by raoul

-> Correct worldsize for duffys levels in pack III and IV
-> Note: Crossindices not yet updated

2007-06-15 23:51:48 Tree
[r788] by ral

Trunk 1.1:
- fix 786 collision code for inner east-face window collisions
Note:
- Window class still misses correct replacement in case of face
breaks

2007-06-12 12:29:46 Tree
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