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Trunk 1.1:

- fix diagonal grid move: ensure that no actor moves directly to a diagonal
grid position without prior touching one of the adjacent grids
Note:
- this fix takes any chance for a marble of passing abyss without falling
- water can still be passed due to the default sinking speed

ral 2007-06-23

changed /trunk/src/world.cc
changed /trunk/src/world_internal.hh
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/trunk/src/world_internal.hh Diff Switch to side-by-side view
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