- command line option --lang did not work (args were parsed after NLS init)
- entering options menu did auto-reset language to option value even when user
selected other language via --lang command line
- clicking through languages in options-menu and selecting default did set
language to last concrete language in menu (Netherlands) - valid only on
user accounts without env var "LANG" (Windows standard)
- unix default lang selection changed to prefer user defaults to system,
specific to general
- language change from option menu within a level did not retranslate buttons
in exitsting level and main menu
- introduced instant language change of option menu on language selection
- svn ignore added for generated NLS sed file
Note: - all button and label messages are now N_("...") -- they will be translated
by the widgets get_text() methods!
- a new widget UntranslatedStaticTextButton is provided for levelpacks