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Commit Date  
[r1514] by ral

Trunk 1.1:
- improve safe actions by performing pending actions before actor move
- reengineering cannon ball
- new system object ot_cannonball
- remove pseudo actor ac-cannonball
- adapt st_spitter
Note:
- cannonball explosion effects on other objects not yet well defined

2009-02-04 23:43:20 Tree
[r1513] by raoul

-> Testlevel updates for latest renamings

2009-02-04 23:16:47 Tree
[r1512] by raoul

-> Level updates for bomb/explosion and spitter

2009-02-04 15:17:06 Tree
[r1511] by ral

Commit message addendum to r1509:
- reengineering explosion item:
- it-explosion1 -> it_explosion_nil
- it-explosion2 -> it_explosion_hollow
- it-explosion3 -> it_explosion_debris
- new explosion: it_explosion_crack
- rengineering dynamite:
- it-dynamite -> it_dynamite
- rengineering bomb items:
- it_blackbomb -> it_bomb, it_bomb_black
- it_whitebomb -> it_bomb_white
- attribute color
- StateObject: bombs can be toggled
- new stone: yinyang switch
- st_yinyang, st_yinyang_active
- switch player on actor hit (arbitrary typ)
- StateObject that can be toggled
- active version can be used to switch player
immediately after initialization
Note:
- bomb vs. item interactions are not yet
checked - some items will change behaviour
------
r1511:
Trunk 1.1: new API reengineering

- reengineering spitter stone:
- st-spitter -> st_spitter
- fix some issues introduced by r1509

2009-02-04 13:14:38 Tree
[r1510] by ral

Test Level new API:
- added level for explosion, bomb, dynamite and yinyang objects
- some updates

2009-02-04 00:54:30 Tree
[r1509] by ral

Trunk 1.1: new API reengineering
- reengineering bomb dispenser stone:
- st-bombs -> st_dispenser, st_dispenser_bombblack
- add support for white bombs and dynamite:
- st_dispenser_bombwhite
- st_dispenser_dynamite
- attribute flavor identical to suffix
- fix bomb item: set correct inventory model

2009-02-04 00:35:22 Tree
[r1508] by andreasl

Trunk:
- completed half-forgotten example in refman
- added error message to libmap
- fixed r1507: Pseudo oxyds in flavor "e" are now shown correctly

2009-02-03 23:53:51 Tree
[r1507] by andreasl

Trunk:
- Renewing oxyd graphics, first try:
- new, perfectly centered oxyd color dots and pseudo_3 in sizes
16, 32, 40, 48, 64 and 80 (size 80 is in new directory attic/gfx80)
- experimental new oxydb/oxyde-frame - if it's good, it should become the
default frame for plain-based stones (like switches).
- renaming of oxyd/fakeoxyd/quake images and modelnames to use underscore
- renamed "fart" and "likeoxyd" model names to "quake" and "fake_oxyd"

2009-02-03 22:51:35 Tree
[r1506] by raoul

-> Images for yinyang switch

2009-02-03 22:44:34 Tree
[r1505] by raoul

-> Yinyang symbols as svg
-> Gimp sources for yinyangswitch stone

2009-02-03 21:49:35 Tree
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