- gadget counter:
- react on state dependent action, too
- reengineering booze:
- new class bottle item
- it-booze -> it_bottle
- it-booze-broken -> it_bottle_broken
- renaming drop item:
- it-drop -> it_drop
- renaming system items:
- it-debris -> it_debris
- it-odometer -> it_odometer
- it-dummy -> it_dummy
Note:
- odometer should not be used in Enigma mode! Use coffee instead.
- bottle, drop features are still incomplete and need to be fixed