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Trunk 1.1: new API reengineering

- fix actor nearest object attribute evaluation
- group add method "sub()" for retrieving a subgroup:
- group:sub(+n) - positive number gives first n objects
- group:sub(-n) - negative number gives last n objects
- group:sub(s, e) - range of objects in given index range
- group:sub(s, -n) - n objects starting with at index s
- Sensor:
- fix perform action value
- add attribute "exit", default false, if true send action on actor leaving
the grid instead of actor entering the grid
- exit attribute is substitute for no longer existing it-changefloor
(set floor beneath as the target to toggle fl_yinyang, use nearest target)

ral 2009-01-13

changed /trunk/data/schemas/objects.xml
changed /trunk/src/Object.cc
changed /trunk/src/WorldProxy.cc
changed /trunk/src/actors.cc
changed /trunk/src/items.cc
changed /trunk/src/items.hh
changed /trunk/src/items/Sensor.cc
changed /trunk/src/items/Sensor.hh
changed /trunk/src/lua.cc
changed /trunk/src/ox_peroxyd.cc
changed /trunk/src/oxyd.cc
changed /trunk/src/oxyd_internal.hh
/trunk/data/schemas/objects.xml Diff Switch to side-by-side view
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/trunk/src/Object.cc Diff Switch to side-by-side view
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/trunk/src/WorldProxy.cc Diff Switch to side-by-side view
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/trunk/src/actors.cc Diff Switch to side-by-side view
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/trunk/src/items.cc Diff Switch to side-by-side view
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/trunk/src/items.hh Diff Switch to side-by-side view
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/trunk/src/items/Sensor.cc Diff Switch to side-by-side view
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/trunk/src/items/Sensor.hh Diff Switch to side-by-side view
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/trunk/src/lua.cc Diff Switch to side-by-side view
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/trunk/src/ox_peroxyd.cc Diff Switch to side-by-side view
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/trunk/src/oxyd.cc Diff Switch to side-by-side view
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/trunk/src/oxyd_internal.hh Diff Switch to side-by-side view
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