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#64 10% security abuses

none
closed-fixed
None
5
2017-08-14
2003-06-23
No

A 100% unit should be about 10 times as useful as a 10%
unit to prevent `gamey' tricks.

The following security missions are flawed:

* Provide mil for convert, shoot and che fighting

Mil in security units count double. They factor
should be 1+eff/100.

* Mobility bonus for convert and shoot

Security units lessen the mobility cost. The bonus
should be scaled with with efficiency/100.

Discussion

  • Markus Armbruster

    • assigned_to: Markus Armbruster
    • Group: --> none
     
  • Markus Armbruster

    • status: open --> closed-fixed
     
  • Markus Armbruster

    Fixed in commit 3c1c68f and 04dddb6, v4.4.0.

     

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