From: Florian R. <fr...@fs...> - 2012-01-19 21:54:39
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Hi Andy >> What would you think makes more sense as tool path specification, a x/y >> positions and three angels or two x/y positions and one angel? > > I would go for XY and angles. You can't do (G3, G2) curves in UV, and > using angles instead probably bypasses that difficulty. Ah, OK. Most probably my g-code generation script wont be able to output circular moves, but it's good not to eliminate the possibility to include that later. So I'll go for one x/y position and the tree angles. Somehow I think it might be a good idea not to chose on of the portals as for the x/y plane, but a plane that includes the rotary table's axis of rotation. What do you think? Flo |