m_Engine.m_AgentsManager.ApoptosisAgent((CAgent)(m_Agent), m_Engine.m_strPathScenarioDir,System.Convert.ToInt32( m_Engine.m_iRecalcTimeStep));
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m_Engine.m_AgentsManager.ApoptosisAgent((CAgent)(m_Agent), m_Engine.m_strPathScenarioDir,System.Convert.ToInt32( m_Engine.m_iRecalcTimeStep));