[Tankdev]EGS Softdev Tutorials
Status: Planning
Brought to you by:
gillius
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From: Gillius <gi...@ma...> - 2002-11-20 04:43:16
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Man, I look at the Pixelate quite a bit (an Allegro community online magazine), but I forgot how useful the tutorials are for beginners. I usually overlook them because I know most of this stuff, and it's very basic. But that's good that they are very basic! I know you will all have access to the internet on break. Come on, who doesn't now... Anyways check out these tutorials: Pixelate Articles of Interest: Pixelate: http://www.pixelate.co.za/ Starting http://www.pixelate.co.za/issues/3/3/articles/game_physics/intro.htm Similar source: http://www.pixelate.co.za/issues/5/5/articles/circle/sincos.htm STL Part 1: http://www.pixelate.co.za/issues/5/5/articles/stl/part1.html Extra Reading STL part 2 and 3 (advanced): http://www.pixelate.co.za/issues/6/6/articles/stl2/part2.html http://www.pixelate.co.za/issues/8/articles/stl3/stl3.html Whole tut about STL strings: http://www.pixelate.co.za/issues/8/articles/strings/page01.html EGS Tank -- http://www.pixelate.co.za/issues/6/6/articles/agl-a/index.html AllegroGL: http://www.pixelate.co.za/issues/7/articles/agl-b/index.html Fixed Game Rate Clocking (Simple) http://www.pixelate.co.za/issues/8/articles/clocking/clocking.html Jason |