Would it be possible to add a way to stop puffs floating upwards? FLOAT_SPEED=0; doesn't appear to work. Maybe a flag like NOFLOAT could do it.
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I put the command MOVE_UP(-1), in the puff states (instead of NOTHING)
or -2 or -3 or however fast u want them to fall.
why not MOVE_DOWN(1) ? :)
FLOAT_SPEED=0 should work... it used to. What version of EDGE does this happen in? It's a bug, report it if you don't find a solution!!
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Poster 1: I want the puffs to stay still (a la Heretic's Dragon Claw puffs)
Poster 3: 1.29. I don't recall it ever working, though.
what about MOVE_UP(-1) in the thing states combined with FLOAT_SPEED=1;
hehehe lol
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I put the command MOVE_UP(-1), in the puff states (instead
of NOTHING)
or -2 or -3 or however fast u want them to fall.
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why not MOVE_DOWN(1) ?
:)
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FLOAT_SPEED=0 should work... it used to. What version of
EDGE does this happen in? It's a bug, report it if you don't
find a solution!!
Logged In: YES
user_id=1185646
Poster 1: I want the puffs to stay still (a la Heretic's
Dragon Claw puffs)
Poster 3: 1.29. I don't recall it ever working, though.
Logged In: NO
what about MOVE_UP(-1) in the thing states
combined with
FLOAT_SPEED=1;
hehehe lol