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Showing results of 86

# Summary Milestone Status Owner Created Updated
103 Support for FluidSynth None open 2011-04-25 2012-11-26  
102 pickup benefit different for 1st time, 2nd time, etc. None open 2008-10-07 2012-11-26  
101 Hi-res weapons None open 2008-02-07 2012-11-26  
100 RTS ondeath/onsight None open 2007-12-19 2007-12-19  
99 Various DDF function ideas, and other ideas. None open 2007-07-31 2012-11-26  
98 Anti-Aliasing & Detailed textures None open 2007-02-28 2012-11-26  
97 ZDoom style skyboxes None open 2006-10-25 2007-06-01  
96 Idea For Multiplayer None open 2006-05-06 2007-06-01  
95 Customizable Screen Flash None open 2006-03-28 2012-11-26  
94 automap as item None open 2005-10-27 2012-11-26  
93 Pickup state None open 2005-10-27 2007-06-01  
92 ONKEYPRESS None open 2005-10-09 2012-11-26  
91 Variables None open 2005-10-08 2012-11-26  
90 RTS: ONCONDITION <HOLDING> None open 2005-08-21 2005-08-26  
89 The ability to have non-floating puffs None open 2005-07-25 2012-11-26  
88 follow close None open 2005-07-22 2012-11-26  
87 RTS Autosave None open 2005-07-19 2014-03-25  
86 Wall walker None open 2005-07-15 2012-11-26  
85 widescreen None open 2005-07-15 2012-11-26  
84 inventory/stats system None open 2005-07-14 2012-11-26  
83 Charging Weapons None open 2005-07-13 2012-11-26  
82 Crouch Toggle None open 2005-07-13 2005-07-21  
81 Weapon Encumberance? None open 2005-07-09 2012-11-26  
80 Seperate Definition Files for Heretic None open 2005-07-07 2005-07-21  
78 Disable HUD scaling None open 2005-06-30 2012-11-26  
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