I think this is because of helpers having all idle states as
support_meander and that vile will revive them as Side=0,
which is the only side which doesn't respond to support
meander.
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Yeah, resurrected monsters are "turned" to be on the
same side as the Archvile, and so the helper specific
actions (SUPPORT_MEANDER) won't work properly.
Our friendly helper code is pretty broken and is
unlikely to be fixed, sorry to say.
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
Logged In: NO
I think this is because of helpers having all idle states as
support_meander and that vile will revive them as Side=0,
which is the only side which doesn't respond to support
meander.
Logged In: YES
user_id=11869
Yeah, resurrected monsters are "turned" to be on the
same side as the Archvile, and so the helper specific
actions (SUPPORT_MEANDER) won't work properly.
Our friendly helper code is pretty broken and is
unlikely to be fixed, sorry to say.