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#131 FOGMAP doesn't exist

closed
nobody
None
2
2005-01-29
2004-11-21
Nick_Perrin
No

[FOG]
LUMP="FOGMAP";
START=0;
LENGTH=32;
SPECIAL=NO_FLASH;

The aforementioned "FOGMAP" does not exist in the
EDGE.wad, so fog effects cannot be used/made.

Discussion

  • Luke Brennan

    Luke Brennan - 2004-11-29

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    user_id=457722

    I wouldn't worry about it too much since it doesn't work in
    GLEdge anyway, and soon we're losing Software Edge so...

    If you get an older version of Edge.wad I think that had the
    FOGMAP lump: I don't remember where I got it from.

     
  • Andrew Apted

    Andrew Apted - 2004-12-13
    • priority: 5 --> 2
    • status: open --> open-later
     
  • Andrew Apted

    Andrew Apted - 2004-12-13

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    user_id=11869

    Was there a particular mod which you've tried
    to run and didn't work ?

    I note that our EDGE.WAD (both 3.0 and 2.5) is
    missing the FOGMAP lump, I'm not sure if there
    ever was one, or if there was, when it got removed.

    I've "fixed" this by making the [FOG] entry (and
    some other ones we don't use anymore) into
    dummy do-nothing entries. As Lobo said, we
    can't support the old method with GL. A new
    method is planned (sometime after 1.29).

     
  • Andrew Apted

    Andrew Apted - 2005-01-29

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    user_id=11869

    Fog support is now an RFE (Feature request),
    hence closing this bug, "Fixed" since the
    fatal error shouldn't occur anymore.

     
  • Andrew Apted

    Andrew Apted - 2005-01-29
    • status: open-later --> closed-fixed
     

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