[ecasound] jack_multi added
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kaiv
From: Kai V. <kve...@ec...> - 2008-09-28 17:28:30
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Hello, I've just committed initial support for new "jack_multi" syntax to the public git tree. Related links jack_multi audio object at sf.net http://sourceforge.net/tracker2/?func=detail&aid=1415822&group_id=4605&atid=104605 ecasound(1): --cut-- dit(JACK input/outputs - 'jack_multi') A variant of 'jack' object type is 'jack_multi'. The full object syntax is bf(jack_multi,destport1,...,destportN). When a 'jack_multi' object is connected to a JACK server, first channel of the object is connected to JACK port 'destport1', second to 'destport2' and so forth. For instance "-f:32,2,44100 -o jack_multi,foo:in,bar:in" creates a stereo ecasound output object, with its left and right channels routed to two difference JACK clients. The destination ports must be active when the ecasound engine is launched, or otherwise the connections cannot be established. If destination ports are not specified for all channels, or zero length strings are given, those ports are not connected at launch by ecasound. --cut-- -- |