Problem when including EasyBMP.h in win32 apps
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macklin01
If EasyBMP.h is included before windows.h in a win32
app, most of the GDI functions that should be found
aren't. A temporary workaround is to always include
windows.h before EasyBMP.h in a win32 project. I'm
pretty sure it's because the EasyBMP_DataStructures.h
file defines _WINGDI_H. Please fix this!
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I plan to address this issue in the next release of EasyBMP.
A fix is currently undergoing testing, and it will be
released as part of Version 0.67 in the next one-to-two days.
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This bug has been fixed as of Version 0.67 of the library.
Please open a new support tracker item if you require
additional support. Thank you for your patience while we
addressed this issue. -- Paul