DySFV Code
Brought to you by:
dyster_
File | Date | Author | Commit |
---|---|---|---|
Classes | 2011-02-17 | dyster_ | [r15] |
Properties | 2011-02-17 | dyster_ | [r16] |
res | 2008-06-14 | dyster_ | [r7] |
AboutBox.Designer.cs | 2008-06-14 | dyster_ | [r7] |
AboutBox.cs | 2008-06-14 | dyster_ | [r7] |
AboutBox.resx | 2008-06-14 | dyster_ | [r7] |
BigListBox.Designer.cs | 2009-07-28 | dyster_ | [r11] |
BigListBox.cs | 2011-02-17 | dyster_ | [r14] |
BigListBox.resx | 2008-06-14 | dyster_ | [r7] |
CloneFinder.Designer.cs | 2011-02-17 | dyster_ | [r14] |
CloneFinder.cs | 2011-02-17 | dyster_ | [r14] |
CloneFinder.resx | 2008-06-14 | dyster_ | [r7] |
Configuration.cs | 2008-06-14 | dyster_ | [r7] |
DYSfv.csproj | 2011-02-17 | dyster_ | [r14] |
DySFV.Designer.cs | 2011-02-17 | dyster_ | [r14] |
DySFV.cs | 2011-02-17 | dyster_ | [r14] |
DySFV.csproj.user | 2011-02-17 | dyster_ | [r14] |
DySFV.resx | 2011-02-17 | dyster_ | [r14] |
Error.Designer.cs | 2008-06-14 | dyster_ | [r7] |
Error.cs | 2008-06-14 | dyster_ | [r7] |
Error.resx | 2008-06-14 | dyster_ | [r7] |
Hasher.Designer.cs | 2011-02-17 | dyster_ | [r14] |
Hasher.cs | 2011-02-17 | dyster_ | [r14] |
Hasher.resx | 2011-02-17 | dyster_ | [r14] |
Main.Designer.cs | 2008-06-14 | dyster_ | [r7] |
Main.cs | 2008-06-14 | dyster_ | [r7] |
Main.resx | 2008-06-14 | dyster_ | [r7] |
Program.cs | 2009-07-28 | dyster_ | [r11] |
README.txt | 2011-02-17 | dyster_ | [r13] |
Resources.Designer.cs | 2011-02-17 | dyster_ | [r14] |
Resources.resx | 2009-07-28 | dyster_ | [r12] |
Settings.cs | 2009-07-28 | dyster_ | [r11] |
SettingsForm.Designer.cs | 2009-07-28 | dyster_ | [r12] |
SettingsForm.cs | 2011-02-17 | dyster_ | [r14] |
SettingsForm.resx | 2009-07-28 | dyster_ | [r12] |
TODO.txt | 2011-02-17 | dyster_ | [r14] |
app.config | 2009-07-28 | dyster_ | [r12] |
file-explore.ico | 2008-06-14 | dyster_ | [r7] |
the source is still kind of messy, the code lacks alot of commenting and structure, there are crap files everywhere, some of the classes are unused. Good luck =) (when this project nears completetion, it will look alot better)