I started publishing and describing all specification at http://www.dynamic3d.org.
I know, that it will take a long time, to complete it, but everything has a beginning... ;)
Because of equal filenames, some files from different packages got mixed. Now I reuploaded all Files from the Windows Client, the other will come soon.
I uploaded the first linux sources from the server.
... to post, what he plans to do in the forum "Tasks & Communication" so that nothing is done twice and that others know, where they can help.
To avoid missunderstanding, i want to remark, that the file "engine.zip" in the package "direct3d" is exactly the same file as the same named in the package "client"
Please Post all your Ideas and Feedback in the corresponding forum.
I started uploading the currently existing Modules step by step and will go on, the next days.
Now i started publishing some screenshots and will update them regularly.
Greetings Tobias Wegner
Because I am a quite good programmer for windows, i would need coders that can port the client and later also the server from windows to linux. OpenGL knowledge would be perfect, because the current code uses direct3d so also the render module must be altered.
As the project has been approved by SourceForge, i think i should begin uploading everything, i made till now.