I think we are still alive, I am still working on the server. Pretty sure dusk.wesowin.org is dead, not sure if it is for good (you would have to ask Tom)
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Basically, Tom has stated that he is no longer going to be a part of this development project. However, Wildern has expressed that he is still working on the server code and I have and will be making a lot of changes to the Client-Side code and will more than likely be getting with Wildern to help with the Serve-side code some more.
I am creating a new type of G-Mud however, with both C++ and Java linked, that will be similar to DuskRPG in concept but totally different in the architecturing viewpoint. (For instance, this mud will not use the I/O intensive DuskScript approach that Dusk uses and will be n-Tier designed for portability and upgradability.)
Lone Wolf
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dusk.* and www.* wesowin.org are 404ing.
Are we still alive? :)
Thanks,
-drmike
I think we are still alive, I am still working on the server. Pretty sure dusk.wesowin.org is dead, not sure if it is for good (you would have to ask Tom)
Basically, Tom has stated that he is no longer going to be a part of this development project. However, Wildern has expressed that he is still working on the server code and I have and will be making a lot of changes to the Client-Side code and will more than likely be getting with Wildern to help with the Serve-side code some more.
I am creating a new type of G-Mud however, with both C++ and Java linked, that will be similar to DuskRPG in concept but totally different in the architecturing viewpoint. (For instance, this mud will not use the I/O intensive DuskScript approach that Dusk uses and will be n-Tier designed for portability and upgradability.)
Lone Wolf