| # | Summary▾ | Milestone▾ 
 | Status▾ 
 | Owner▾ 
 | Created▾ | Updated▾ | Priority▾ | |
|---|---|---|---|---|---|---|---|---|
| 63 | Could we have a modern "attack-move" command? | Next Release (example) | open | 2024-03-26 | 2024-03-26 | 5 | ||
| 62 | Select all units of same type using T | Next Release (example) | open | 2023-06-17 | 2023-06-17 | 5 | ||
| 61 | Start campaign at desired mission | Next Release (example) | open | 2023-05-01 | 2023-05-10 | 5 | ||
| 60 | More hotkeys | Next Release (example) | open | 2022-05-23 | 2022-05-23 | 5 | ||
| 59 | Modern day Rat buttons scheme would be golden. | Next Release (example) | open | DunkFordyce | 2021-09-17 | 2021-09-17 | 5 | |
| 58 | Portable install | Next Release (example) | open | 2021-09-06 | 2021-09-06 | 5 | ||
| 57 | More structured data sorting for saved scenarios in Map Editor | Next Release (example) | open | Stefan van der Wel | 2021-04-29 | 2021-04-29 | 6 | |
| 56 | Custom graphics and tilesets for maps | Next Release (example) | open | 2021-04-25 | 2021-04-25 | 5 | ||
| 55 | Improved campaign selection screen for famous bonus campaigns | Next Release (example) | open | 2021-04-25 | 2021-04-25 | 5 | ||
| 54 | option to disable campaign mode enemy carryall drops in your base | Next Release (example) | open | 2021-01-23 | 2021-01-23 | 5 | ||
| 53 | Compile Dune Legacy for the new Broadcom Cortex A53 ARM64 (ARMv8) | Next Release (example) | open | 2020-07-17 | 2020-07-17 | 9 | ||
| 52 | Give option to disable cash tick sound effect. | Next Release (example) | open | 2019-11-24 | 2022-05-23 | 9 | ||
| 51 | Specifiable Allies parameter in House properties | Next Release (example) | open | RichieQ | 2019-10-01 | 2019-10-01 | 6 | |
| 50 | Campaign AI behavior specialties | Next Release (example) | open | RichieQ | 2019-06-14 | 2019-06-14 | 5 | |
| 49 | Development: Need a unified unit item list tracker | Next Release (example) | open | 2019-06-09 | 2019-06-13 | 5 | ||
| 48 | Development: Switch to json format for game saves, configuration etc | Next Release (example) | open | 2019-06-09 | 2019-06-09 | 5 | ||
| 47 | Sandworm behavior | Next Release (example) | open | 2019-06-05 | 2021-04-27 | 6 | ||
| 46 | Units should move in some sort of formation | Next Release (example) | open | 2019-06-03 | 2019-06-09 | 5 | ||
| 45 | Mouse cursor should change to reflect what the right click will do | Next Release (example) | accepted | 2019-06-03 | 2019-06-09 | 5 | ||
| 44 | Friend/Foe colors | Next Release (example) | open | 2019-06-03 | 2023-05-12 | 5 | ||
| 43 | Shift-click to add chain of orders | Next Release (example) | open | 2018-06-06 | 2022-05-23 | 5 | ||
| 42 | Wish List For Next Version | Next Release (example) | open | 2017-03-31 | 2021-12-15 | 5 | ||
| 41 | Optional auto-slab building (as seen in D2:TGP) | Next Release (example) | open | 2016-12-18 | 2023-05-13 | 5 | ||
| 38 | Build 'x' units; build to infinity | Next Release (example) | open | 2015-04-26 | 2015-04-26 | 5 | ||
| 37 | improvement in graphics | Next Release (example) | open | 2015-01-15 | 2015-01-15 | 5 |