Is green spice and red power? So what does it mean when it's full or empty?
If red is low I need more Wind Traps or is it the other way around, if it gets full?
Same with spice, does it have to be full or low/empty as a sign that I need more silos?
Also does anyone remember if original game had concrete as required for any buildings? Because if it was, then I will check the setting for concrete being required.
I believe the orange bar is the ratio of stored spice to the spice capacity. The green one is somehow related to the ratio of required power to the power produced. I think it is full when you produce twice as much power as required?
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Is green spice and red power? So what does it mean when it's full or empty?
If red is low I need more Wind Traps or is it the other way around, if it gets full?
Same with spice, does it have to be full or low/empty as a sign that I need more silos?
Also does anyone remember if original game had concrete as required for any buildings? Because if it was, then I will check the setting for concrete being required.
Love the Fog of War by the way.
Thanks.
I believe the orange bar is the ratio of stored spice to the spice capacity. The green one is somehow related to the ratio of required power to the power produced. I think it is full when you produce twice as much power as required?