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DUB Engine - OpenGL MUD / News: Recent posts

Complete Subsystem Rewrite

The DUBE engine has recieved a complete rewrite,
and will ready for ALPHA release in a few weeks. The
engine now uses a grid based system to define worlds, SDL for motion, a GL console, and TGA
support. Variable resolutions textures are also
supported. DUBE has also recieved a face-lift with
per-vertex lighting. Maps are now stored in bitmaps.

Admin

Posted by Warren D. Greenway 2003-07-15

Linux Port Complete

The DUBE engine compiles perfectly under Linux now.
There should be no further problems with compatibility
now that the engine uses SDL instead of GLUT.

Admin

Posted by Warren D. Greenway 2003-07-15

Linux port underway

Due to the unacceptable performance I was recieving from winblows on my upgraded hardware, I used the del *.* magic! Linux is running superbly for me, and obviously I now have the necessary motivation to get the DUBEngine running under Linux. The basic render system is already ported, I am having to modify the directory structure and extract the AUX fingerprints. In short, all is progressing smoothly once again.... read more

Posted by Warren D. Greenway 2001-12-24
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