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#100 Faction Specific Armor/Shield/Ammo Acti/Effects

closed-added
nobody
None
2013-06-30
2013-05-18
NotVanoi
No

http://sourceforge.net/u/vanoi/dropshock/ci/766b89362926c348d5c0b966aad2546365213b1b/
Things like resupply depots and command armour repair are now faction specific (so enemies can't stack on you and get stuff)

Discussion

  • NotVanoi

    NotVanoi - 2013-05-18
    • summary: Better Damage Round to stop fractional damage --> Faction Specific Armor/Shield/Ammo Acti/Effects
    • Description has changed:

    Diff:

    --- old
    +++ new
    @@ -1,3 +1,3 @@
    -https://sourceforge.net/u/vanoi/dropshock/ci/2f560482d029c10356516a38bed0e0f56ff4a844/
    +https://sourceforge.net/u/vanoi/dropshock/ci/3d981cfd1dcb3c151292ea0655239c43ede1e76c/
    
    -Stops damage numbers like 40.25 coming out on units like Ares, just an improvement to damage rounding. 
    +Things like resupply depots and command armour repair are now faction specific (so enemies can't stack on you and get stuff) 
    
     
  • Vanoi

    Vanoi - 2013-05-28
    • status: open --> council-approved
     
  • Frizzled

    Frizzled - 2013-06-02
    • status: council-approved --> closed-added
     
  • Frizzled

    Frizzled - 2013-06-03
    • status: closed-added --> dev-work-needed
     
  • Frizzled

    Frizzled - 2013-06-03

    Code doesn't work:

    It's treating $user & $unitdata arrays as objects, this gives NULL values

     
  • Vanoi

    Vanoi - 2013-06-04
    • status: dev-work-needed --> council-approved
     
  • Vanoi

    Vanoi - 2013-06-04
    • Description has changed:

    Diff:

    --- old
    +++ new
    @@ -1,3 +1,2 @@
    -https://sourceforge.net/u/vanoi/dropshock/ci/3d981cfd1dcb3c151292ea0655239c43ede1e76c/
    -
    +https://sourceforge.net/u/vanoi/dropshock/ci/27305ee76f37ec4c44ed5908d265cf006045c40d/
     Things like resupply depots and command armour repair are now faction specific (so enemies can't stack on you and get stuff) 
    
     
  • Vanoi

    Vanoi - 2013-06-04
    • Description has changed:

    Diff:

    --- old
    +++ new
    @@ -1,2 +1,2 @@
    -https://sourceforge.net/u/vanoi/dropshock/ci/27305ee76f37ec4c44ed5908d265cf006045c40d/
    +https://sourceforge.net/u/vanoi/dropshock/ci/81712bb73d14d7037b6085076376a594d1449650/
     Things like resupply depots and command armour repair are now faction specific (so enemies can't stack on you and get stuff) 
    
     
  • Frizzled

    Frizzled - 2013-06-06
    • status: council-approved --> dev-work-needed
     
  • Frizzled

    Frizzled - 2013-06-06

    Still not right:

    • Make the commit from scratch, there was a conflict when I tried to merge this because it didn't take into account the revert.

    • $unitdata isn't being accessed correctly, it's an associative array by unitIds ... you'd access it with:

    $unitdata[SOME_UNIT_ID_HERE]["i_owner"] ... doing $unitdata["i_owner"] = NULL
    (see other examples in-code)

     
  • Vanoi

    Vanoi - 2013-06-06
    • Description has changed:

    Diff:

    --- old
    +++ new
    @@ -1,2 +1,2 @@
    -https://sourceforge.net/u/vanoi/dropshock/ci/81712bb73d14d7037b6085076376a594d1449650/
    +http://sourceforge.net/u/vanoi/dropshock/ci/766b89362926c348d5c0b966aad2546365213b1b/
     Things like resupply depots and command armour repair are now faction specific (so enemies can't stack on you and get stuff) 
    
     
  • Vanoi

    Vanoi - 2013-06-06

    I have no freakin' idea what I was doing lol... This should do it.

     
  • Vanoi

    Vanoi - 2013-06-06
    • status: dev-work-needed --> council-approved
     
  • Frizzled

    Frizzled - 2013-06-30
    • status: council-approved --> closed-added
     

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