From: Daniel V. <vo...@lo...> - 2000-10-12 06:22:04
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On Thu, Oct 12, 2000 at 12:42:01AM -0500, ad...@hu... wrote: > > At Wed, 11 Oct 2000 14:06:37 -0700, Daniel Vogel <vo...@lo...> wrote: > > > > >On Wed, Oct 11, 2000 at 02:38:38PM -0500, ad...@hu... wrote: > >> > >> Hi guys, > >> i tried the recently release Parsec LAN demo (www.parsec.org) with > >my Voodoo5 > >> + DRI/X4.0.1 and the latest Glide3 from CVS (last night), and the > >tdfx module > >> with kernel 2.4.0-test9 and i noticed that many ships and other objects > >> have texturing problems ( "runny" textures and funky-colored textures, > > and > >> also some textures seem to be wrongly sized). > >> INFO: > >> GL_VENDOR: Precision Insight, Inc. > >> GL_RENDERER: Mesa DRI Voodoo4-(tm) 20000616 > > > >Isn't this the one that comes with XF 4.0.1? > > Yes. Ups, I might have misread your email. AFAICT this might be a known problem that got fixed around July 31st so you might want to try latest CVS. This also is (was) a problem with Unreal Tournament. -- Daniel Vogel vo...@lo... Programmer 714-505-8915 x17 Loki Software www.lokigames.com |