From: <msa...@ra...> - 2000-08-17 21:02:51
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Adam K Kirchhoff wrote: > On Thu, 17 Aug 2000, Brian Paul wrote: > > > Adam K Kirchhoff wrote: > > > > > > I've had my 5500 PCI for a few weeks now so I thought I'd give a run down > > > of my first impressions. > > > > > > The framerate for gears on my system (AMD K2-500, 128 Megs RAM) at 16bit, > > > 1280x1024, did not change much. With nothing but twm and gears running, > > > I'm only getting about 300 fps. However, the good news is that when I > > > kick the depth up to 24, and kick the resolution up to 1600x1200, the > > > framerate barely drops (no more than 5-10 fps). > > > > > > Q3A *seems* faster, but I've never actually tried to benchmark it with my > > > Voodoo3. The nice thing is that the visual quality, at 32 bit and with > > > all the bells and whistles turned on, is stunning, and certainly not > > > slower than it was with my Voodoo3. > > > > > > Certain GL apps hang. The gears demo, for example, will completely hang. > > > I'll have control of the mouse, but after hitting ctrl-c it'll take five > > > to 10 seconds to die. If I immediately try to start up another GL app, it > > > won't work. The window for the app will be created, but it'll be > > > transparent and remain that way till I kill it. However, I won't have to > > > quit X. All I have to do is hit ctrl-alt-plus and then ctrl-alt-minus, > > > and I can run gl apps again. I've noticed this with the gears demo, > > > carworld, and some xscreensaver GL apps. I'm actually copying this > > > paragraph into a bug report now since I didn't see one like it. > > > > > > The only other problem I've encountered (already submitted as a bug) are > > > problems with 640x480 and 800x600 shaking, almost like my monitor were > > > vibrating rapidly. This happens with both 2D and 3D (first noticed in 3D, > > > though, when Q3A changed the resolution), and with both the main branch > > > and the tdfx-2-1 branch. If necessary, I can probably supply a screen > > > shot (or video) of what I'm referring to. > > > > Are you using the trunk DRI CVS code or the tdfx-2-1-branch? > > > > I personally haven't seen any of the problems you describe. > > > > -Brian > > > > At the moment I've gone back to the main trunk because I had more problems > with UT and Q3A under the tdfx-2-1-branch. However the shaking resolution > occurred with both the tdfx-2-1-branch and the main branch. At first I > thought it was the monitor, but this has happened with two montitors. > > Actually, now I'm having my doubts about it happening with the > tdfx-2-1-branch. I *know* that it's happening with the main branch (for > me) since that's what I'm running it now. I'll double check that it's > happening in the tdfx-2-1-branch when I get home tonight. > > The hanging GL apps only seemed to occur with the main branch... I've also noticed the shaking resolutions problem. The problem seems to occur with 640x480 and 800x600 resolutions. I've tried with both the trunk and the tdfx-2-1-branch. 1024x768 seems to work well with both versions. My setup: Voodoo5 5500 AGP Linux kernel 2.3.99-pre9 Athlon 700 MSI K7T Pro //mikko |