From: <bug...@fr...> - 2009-08-01 22:53:13
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http://bugs.freedesktop.org/show_bug.cgi?id=21774 gsr.bugs <gsr...@in...> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |gsr.bugs@infernal- | |iceberg.com --- Comment #18 from gsr.bugs <gsr...@in...> 2009-08-01 15:45:54 PST --- Blender SVN r22125 adds a method to workaround the menu problem; if there is a new release after 2.49a, it should have it (so there is hope for the people mentioned in comment #15). This way people can easily detect when the issue in drivers is solved, but still be able to use hw accel in the mean time. If the env var BLENDER_FORCE_SWAPBUFFERS has anything, it will use a special function that was initially added for buggy Intel chipsets/ drivers in Macs, and . A bit offtopic, 2.50 has three methods (triple buffer, full and overlap), and none of them shows issues like this report even if one should be equivalent to what <2.49 does (or so I read). OTOH, with radeon at least, triple buffer is painfully slow. -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. |