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From: <bug...@fr...> - 2009-03-17 13:38:36
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http://bugs.freedesktop.org/show_bug.cgi?id=20626 --- Comment #10 from Roland Scheidegger <sr...@tu...> 2009-03-17 06:38:07 PST --- (In reply to comment #8) > R200 is correct, and you. The real world is 3D world, we can only use three > indenpendent parameters talk with it. > > But can I set q coordinate to 1.0f when I disable texgen Q? As said the chip might have problem with disabling only some texgen coords, though in this case if you don't need a texture matrix it might be fine. You can play with R200_TEXGEN_FORCE_W_TO_ONE but this setting doesn't seem useful to generate OpenGL-compliant results. -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. |