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From: <bug...@fr...> - 2009-03-13 15:06:57
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http://bugs.freedesktop.org/show_bug.cgi?id=20626 --- Comment #5 from Roland Scheidegger <sr...@tu...> 2009-03-13 08:06:36 PST --- (In reply to comment #3) > Thank for replay, > I use the texgen function use with GL_OBJECT_LINEAR option and expexted tex > coord as px * x + py * y + pz * z + pw * w, it looks like r200 set object coord > to normalized (x/w, y/w, z/w, 1.0), so the result is px * x / w + py * y / w + > pz * z / w + pw, is it a hw limitation or parameter setting bug? The hw should be able to handle it, so should the driver. You should try a newer mesa version. -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. |