From: Adam K K. <ad...@vo...> - 2005-02-06 15:53:34
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This is on a Radeon 9800 Pro, on a dual xeon rig. Lessons 1 through 12 work... Lesson 13 give me a black screen... I tried using indirect rendering to see what it should look like, but that gave me an X Error "Bad Font"... I've even modified the source file to use a font that I know exists on my system... Lesson 16: r300_check_render: fallback:ctx->Fog.Enabled r300_check_render: fallback:ctx->Fog.Enabled Segmentation fault Lesson 18 works. Lesson 19: r300NewProgram, target=35104, id=0 ati fragment prog Using 8 maximum texture units.. Fatal signal: Segmentation Fault (SDL Parachute Deployed) Destroying context ! Lesson 20 works. Lesson 21 segfaults: r300_check_render: fallback:ctx->Line.SmoothFlag Program received signal SIGSEGV, Segmentation fault. [Switching to Thread -1215368544 (LWP 12074)] 0x00000000 in ?? () (gdb) bt #0 0x00000000 in ?? () #1 0xb6f3a42a in run_render (ctx=0x80d4a30, stage=0x8256f88) at tnl/t_vb_render.c:281 #2 0xb6f283e4 in _tnl_run_pipeline (ctx=0x80d4a30) at tnl/t_pipeline.c:159 #3 0xb6f48df5 in _tnl_flush_vtx (ctx=0x80d4a30) at tnl/t_vtx_exec.c:282 #4 0xb6f44e9f in _tnl_FlushVertices (ctx=0x80d4a30, flags=1) at tnl/t_vtx_api.c:836 #5 0xb6ef315e in _mesa_Rotatef (angle=0, x=4.97839857e-34, y=4.97839857e-34, z=4.97839857e-34) at main/matrix.c:393 #6 0xb7cbbc4f in glRotatef (angle=4.97839857e-34, x=4.97839857e-34, y=4.97839857e-34, z=4.97839857e-34) at glapitemp.h:1575 #7 0x0804a920 in DrawGLScene () #8 0x0804adbc in main () Lesson 24 & 25 works. Lesson 27 works, but displays: Using 8 maximum texture units.. r300_state.c:r300Enable - do not know how to enable stencil. Help me ! r300_render.c:r300_get_primitive_type ***WARN_ONCE*** Not enough vertices to draw primitive 06 - help me ! Lesson 37 fails: Using 8 maximum texture units.. lesson37: r300_cmdbuf.h:56: r300EnsureCmdBufSpace: Assertion `dwords < r300->cmdbuf.size' failed. Aborted Any of the ones I haven't mentioned I was either unable to find, or unable to get to compile :-) (Lessons 35 & 26, for example, wouldn't compile without some modifications which I just haven't messed with yet). Adam |