From: Roland S. <rsc...@hi...> - 2004-06-12 21:16:54
|
Dieter N=FCtzel wrote: > Am Donnerstag, 10. Juni 2004 11:59 schrieb Dieter N=FCtzel: >=20 >> Am Dienstag, 8. Juni 2004 00:14 schrieb Roland Scheidegger: >>=20 >>> Dave Airlie wrote: >>>=20 >>>> I've fixed the FXT support but DXT1 RGB is still knackered and=20 >>>> probably won't be fixed... >>>>=20 >>>> http://www.skynet.ie/~airlied/patches/dri/i830_texcmp.diff >>>>=20 >>>> Roland can you update your patch with this verson? >>>=20 >>> Done (I've changed it slightly though since you can use fxt=20 >>> without the dxt library). New version:=20 >>> http://homepage.hispeed.ch/rscheidegger/dri_experimental/mesa_r200_ra= deon >>> _i 830_txc_cvs040607.diff.gz Library still the same:=20 >>> http://homepage.hispeed.ch/rscheidegger/dri_experimental/libtxc_dxtn0= 4052 >>> 4. tar.gz >>=20 >> Do not apply after latest Mesa CVS update. >=20 >=20 > I've removed the i830 stuff from your latest patch (applies with only > one off) but get this: >=20 > quake3 * after the splash screen finished there is a white background > behind the menu. * 'console' is empty (white), too * icons are wrong > * all textures are missing in game >=20 > seta r_ext_compressed_textures "0" cure it Hmm. Forgot to update the patch, will do it next week. Not sure why it wouldn't work though currently (with the i830 stuff removed). > Appart from S3TC I get this with Celestia: * fonts are off by (one?) > * textures are wrong for distance That looks to be the same problem as the one reported with Freespace? (see thread "Mesa bug in new teximage code") Roland |