From: Dieter <Die...@ha...> - 2004-02-05 18:24:01
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Am Donnerstag, 5. Februar 2004 15:52 schrieb Roland Scheidegger: > Here are the cleaned-up texrect fixes - last time there was still some > disagreement about how some things should be fixed. > If there are no objections I'm just going to try out my newly aquired > super-powers and commit it ;-). Works for me on r200 with your GREAT r200_newlight-2.diff and latest S3TC. gloss (and ipers) seems to be a little bit faster. VTK, too ;-))) Best results, summary : - i686 running Linux 2.6.1-0-smp-DN - VTK 4.5.0 (rev: 1.1813, 2004/02/05 02:45:41) - OpenGL - Visual is 1280x1024, truecolor/truecolor/24 - Tcl/Tk 8.4.4 - window was 400 x 400 1) 512x512 : 5819.7 kpolys/s : [stripper] 2) 256x256 : 3107.3 kpolys/s : [transparency] 3) 512x512 : 3090.4 kpolys/s : [small_sphere] 4) 512x512 : 3084.6 kpolys/s : [] 5) 512x512 : 2484.1 kpolys/s : [texture] 6) 512x512 : 2483.9 kpolys/s : [texture, transparency] 7) 512x512 : 1030.5 kpolys/s : [wireframe] I think wireframe has some regression. http://marc.theaimsgroup.com/?l=dri-devel&m=102927516130941&w=2 Best results, summary : - i686 running Linux 2.4.19-jam0-pc - VTK 4.1.1 (rev: 1.1305, 2002/08/13 02:45:03) - OpenGL - Visual is 1280x1024, truecolor/truecolor/24 - Tcl/Tk 8.3.3 - window was 400 x 400 1) 512x512 : 5981.7 kpolys/s : [stripper] 2) 512x512 : 3633.6 kpolys/s : [small_sphere] 3) 512x512 : 3624.2 kpolys/s : [] 4) 512x512 : 3620.4 kpolys/s : [transparency] 5) 256x256 : 2911.0 kpolys/s : [texture, transparency] 6) 512x512 : 2908.9 kpolys/s : [texture] 7) 512x512 : 2603.1 kpolys/s : [wireframe] Same with TimeRenderer/TimeRenderer2. Best was (before Mesa merge, last year around summer): TimeRenderer: ~171 fps, Wall Time ~0,7 sec TimeRenderer2: ~127 fps, Wall time ~0.9 sec, ~10 million Tri http://marc.theaimsgroup.com/?l=dri-devel&m=104208174717713&w=2 TimeRenderer2 was down to _half_ (~66 fps) before your TCL patch. But isn't on pair, now. VTK/bin> ./TimeRenderer Mesa: software DXTn compression/decompression available Wall Time = 0.888276 FrameRate = 135.093 VTK/bin> ./TimeRenderer Mesa: software DXTn compression/decompression available Wall Time = 0.875947 FrameRate = 136.995 VTK/bin> ./TimeRenderer Mesa: software DXTn compression/decompression available Wall Time = 0.875895 FrameRate = 137.003 VTK/bin> ./TimeRenderer2 Mesa: software DXTn compression/decompression available Wall Time = 1.23883 FrameRate = 96.8657 TriRate = 7.74925e+06 VTK/bin> ./TimeRenderer2 Mesa: software DXTn compression/decompression available Wall Time = 1.23643 FrameRate = 97.0535 TriRate = 7.76428e+06 VTK/bin> ./TimeRenderer2 Mesa: software DXTn compression/decompression available Wall Time = 1.24 FrameRate = 96.7743 TriRate = 7.74195e+06 cubemap has four wrong textures (all blue and white). => TMU3 patch needed Going back to before Ian's "texture patches" 'cause SMP (quake3) is broken (empty black window). Greetings, Dieter |