From: David S. M. <da...@re...> - 2002-05-30 12:07:21
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From: Keith Whitwell <ke...@tu...> Date: Thu, 30 May 2002 12:59:23 +0100 I haven't proven whether these are all restore-context changes, or if some additional bogus statechanges are emitted later on. Either way, it's easy to see room for improvement... In viewperf these are all sequences of: for (...) { set GL state; do tri/line/point loops } Where "set GL state" does the same precise state settings each iteration. I mentioned this to Gareth one time as I noticed this same thing last time I hacked seriously on the Creator3D driver. |