From: Andy F. <an...@fu...> - 2002-02-21 13:37:51
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On Tuesday 19 February 2002 12:33 am, you wrote: > Cool. I have Wolfenstien running on my system with Voodoo3 and it seems > to work fine. I was afraid this was going to be a really ellusive bug. > > -Brian I also run Wolfenstein on a Voodoo3 2000 - It works fine & at first appears to give good framerates, but if there are many other player models/explosions etc in view it goes as low as 10 fps. It is the same on windows with the wickedgl drivers that now come with them (the MP & SP 1.1 demos). Changing the settings doesn't help much. This actually doubly hurts gameplay, as on the beach in multiplayer you end up only sending 10 packets/sec so get higher latency aswell. I assume that since the rate is reasonable on an empty beach It's the models / weapon effects that take the time. Do you think these are processed seperately enough in mesa / the drivers to be optimised / quality reduced in a game specific hack of any sort? Thanks. Andy. |