From: Leif D. <lde...@re...> - 2002-02-06 19:20:14
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On 6 Feb 2002, Jose Fonseca wrote: > Leif, >=20 > On Wed, 2002-02-06 at 10:20, Jos=E9 Fonseca wrote: [snip] > I also have 4.2.0 installed and my mach64 tree works fine with it so, > unless there is an immediate advantage in updating (like improvements i= n > mesa), I think is better to wait a little more for Frank. I agree, esp. if you're not having problems running against 4.2.0 with=20 the current branch. > Anyway, I would like to know how one merges the trunk with a branch. > Could you briefly tell me the steps required? I have the branch checked out (so sticky tag is set), so to merge, I did=20 this: cvs update -kk -dP -j HEAD > 2002-02-05-merge 2>&1 & tail -f=20 2002-02-05-merge "-j HEAD" means to merge (join) changes from the specified tag, in this=20 case changes on the trunk since the branchpoint. I saved the output to a= =20 logfile so I could check to see where conflicts were reported (you can=20 also rgrep for "<<<<<<<"). Then you need to manually merge any conflicts= =20 (I think I found 10 or fewer files with conflicts). Each file that has=20 changes or conflicts will generate a dotfile (.#filename.revision) with=20 the original that you can remove when you're done. > In the meanwhile I'm still going to see what can be done with the > current tree as it is (more bugfixes, features,...). > Some things on my bug list (Mesa driver): 1. glLines doesn't work 2. GL_DECAL, GL_BLEND, GL_REPLACE texture modes not working (GL_MODULATE=20 seems to work). I haven't looked at the Mesa driver in a lot of depth yet, but it seems=20 that lines could be hacked to use triangles. I also remember there being= =20 a lot of code in the driver disabled with #ifdef 0, so maybe I'll try=20 looking at some of those sections. =20 > Regards, >=20 > Jose Fonseca >=20 > PS: You have a very nice and interesting homepage! Makes one wanting to > go in a world trip too..! Thanks! As for the trip, round-the-world plane tickets are a great deal,= =20 you should check into it if you're thinking about a long trip. > I'm also adding a link in the FAQ to your mach64 section. OK. I'll try to keep it up to date, at least until the DRI site has an=20 updated compilation guide and status for mach64. :) --=20 Leif Delgass=20 http://www.retinalburn.net |