From: <ign...@no...> - 2005-08-28 12:27:44
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Craig Sylla <cs...@gm...> dijo: > What would be a reasonably quick and accurate way of measuring > graphics performance under Linux? > > I have two systems and need to get relative performance numbers for them. > > Thanks! > Craig > > > ------------------------------------------------------- > SF.Net email is Sponsored by the Better Software Conference & EXPO > September 19-22, 2005 * San Francisco, CA * Development Lifecycle Practices > Agile & Plan-Driven Development * Managing Projects & Teams * Testing & QA > Security * Process Improvement & Measurement * http://www.sqe.com/bsce5sf > -- > _______________________________________________ > Dri-users mailing list > Dri...@li... > https://lists.sourceforge.net/lists/listinfo/dri-users > I only know glxgears, which is part of Mesa. Most probaby you have it installed in your system. It tests 3D performance, but I don't know how good is the measuring. I also would like to know other tests. You can also install a graphics game in both computers. If your hardware is slow enough, you can count the number of screen redrawings in ten seconds and compare. The game gl-117 can be set to different levels of graphics quality and it displays a number of FPS that can be used to compare. Bzflag is another game that can be used to do this. Another thing you can do is to play a DVD movie while having a CPU monitor: as lower is the CPU load, higher is the graphics performance. Speaking about graphics performance, there is somethig I would like to ask: when testing with glxgears, people always reports a single value of FPS, but I get two FPS meassures: one with the gears window on top, an another bigger value when I put the terminal window on top of the gears window. What is the value people usually report? what is the meaning of both ways to measure? |