From: Alex D. <ale...@gm...> - 2004-07-22 13:53:35
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On Thu, 22 Jul 2004 23:32:18 +1000, Jan Schmidt <th...@ma...> wrote: > <quote who="Keith Whitwell"> > > Shane Stephens wrote: > > >I'm keen on attempting to code up some vertex or pixel shading stuff. I > > >have a Radeon9000 mobility chip - is this currently possible through the > > >DRI framework? > > > > I don't think the hardware will support what you're looking for, though > > there's nothing in the DRI framework which would interfere with it if it > > was. > > Correct me if I'm wrong here: > > According to http://www.mesa3d.org/news.html, GL_ARB_vertex/fragment_program > extensions weren't supported in Mesa until 5.1, and the current DRI trunk is > still only based on 5.0.2, right? no, the DRI trunk needs an external mesa tree, either mesa trunk or a stable version. xfree86 is still at mesa 5.0.2. Alex > > J. > -- > Jan Schmidt th...@ma... > > It is hard to believe that a man is telling the truth when you know that > you would lie if you were in his place. - H.L. Mencken > > ------------------------------------------------------- > This SF.Net email is sponsored by BEA Weblogic Workshop > FREE Java Enterprise J2EE developer tools! > Get your free copy of BEA WebLogic Workshop 8.1 today. > http://ads.osdn.com/?ad_id=4721&alloc_id=10040&op=click > -- > _______________________________________________ > Dri-users mailing list > Dri...@li... > https://lists.sourceforge.net/lists/listinfo/dri-users > |