From: Keith W. <ke...@va...> - 2001-01-16 15:05:42
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Petr Sebor wrote: > > Hello Keith, > > I haven't had enough time to play with the pipeline to test if DrawElements with lower than > 3k vertices will survive, but this is the yesterday's backtrace I promised. I hope I will be > able to do more tests today... > > Thanks! > Petr > > 0x4661c2fb in clipTEX0_RGBA0_FOG (VB=0x85c7b20, dst=3000, t=0.552259386, in=32, out=1) at interp_tmp.h:73 > 73 VB->Color[0]->data[out] ); > > #0 0x4661c2fb in clipTEX0_RGBA0_FOG (VB=0x85c6fc0, dst=3000, t=0.515004754, in=32, out=1) at interp_tmp.h:73 > #1 0x4661e7c2 in viewclip_polygon_4 (VB=0x85c6fc0, n=3, vlist=0xbfffc184, mask=2 '\002') at general_clip.h:43 > #2 0x466ee21d in gl_render_clipped_triangle (ctx=0x82ddf98, n=3, vlist=0xbfffc184, pv=1) at vbrender.c:210 > #3 0x466edb1b in indexed_render_tris (VB=0x85c6fc0, state=0x46739760, elt=0x86834b8, start=0, count=5766) at vbindirect.c:217 > #4 0x466edcd1 in gl_render_elts (VB=0x85c6fc0) at vbindirect.c:319 > #5 0x46689e2c in gl_run_pipeline (VB=0x85c6fc0) at pipeline.c:525 > #6 0x46633ce0 in gl_cva_force_precalc (ctx=0x82ddf98) at cva.c:826 > #7 0x466e54d1 in _mesa_DrawElements (mode=4, count=5766, type=5123, indices=0x831ecd0) at varray.c:1282 > Hmm. Looks like it is using the locked paths, but according to what you said it really shouldn't be. A question: Do the arrays have 5766 vertices, or are you rendering 5766 elements? There's a difference, of course. Keith |