From: magenta <ma...@tr...> - 2002-12-28 18:33:52
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On Sat, Dec 28, 2002 at 06:25:08PM +0000, Stween wrote: > > > I also find that the performance isn't over-impressive. glxgears > > runs > > > at almost exactly the same speed with DRI as without (~200fps). > > Have > > > you tried turning the screen resolution and/or colour depth down to > > > speed things up? > > > > Changing resolution shouldn't affect things with direct rendering. > > glxgears is certainly not fillrae-bound; if anything it's > > state-change-bound. > > Well, glxgears running fullscreen at 1024*768 comes in at around 27fps. > I can turn the resolution down in glquake, and at 640*480 it runs at a > half-decent speed (as long as I don't pull down that transparent > console), but what's the point if software rendered x11quake runs > faster at the same resolution?? It sounds like you're not actually getting direct rendering then. Check glxinfo to make sure that direct rendering is actually enabled. Also try enabling libGL debugging (export LIBGL_DEBUG=verbose in [ba]sh, setenv LIBGL_DEBUG verbose in [t]csh). -- http://trikuare.cx |