From: Gareth H. <ga...@us...> - 2000-12-12 14:50:51
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CVSROOT: /cvsroot/dri Module name: xc Repository: xc/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/ Changes by: ga...@sl.... 00/12/12 06:50:50 Modified files: xc/xc/lib/GL/mesa/src/drv/r128/: r128_context.c r128_context.h r128_dd.c r128_ioctl.c r128_span.c r128_state.c r128_tex.h r128_vb.c r128_xmesa.c xc/xc/programs/Xserver/hw/xfree86/drivers/ati/: r128_dri.c r128_reg.h xc/xc/programs/Xserver/hw/xfree86/os-support/: xf86drmR128.h xc/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/: xf86drmR128.c xc/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/: r128_cce.c r128_drm.h r128_drv.c r128_state.c Revision Changes Path 1.12 +0 -1 xc/xc/lib/GL/mesa/src/drv/r128/r128_context.c 1.12 +2 -3 xc/xc/lib/GL/mesa/src/drv/r128/r128_context.h 1.12 +1 -1 xc/xc/lib/GL/mesa/src/drv/r128/r128_dd.c 1.4 +5 -2 xc/xc/lib/GL/mesa/src/drv/r128/r128_ioctl.c 1.9 +66 -166 xc/xc/lib/GL/mesa/src/drv/r128/r128_span.c 1.11 +7 -10 xc/xc/lib/GL/mesa/src/drv/r128/r128_state.c 1.6 +2 -5 xc/xc/lib/GL/mesa/src/drv/r128/r128_tex.h 1.14 +8 -8 xc/xc/lib/GL/mesa/src/drv/r128/r128_vb.c 1.10 +5 -12 xc/xc/lib/GL/mesa/src/drv/r128/r128_xmesa.c 1.8 +3 -1 xc/xc/programs/Xserver/hw/xfree86/drivers/ati/r128_dri.c 1.7 +2 -2 xc/xc/programs/Xserver/hw/xfree86/drivers/ati/r128_reg.h 1.8 +2 -2 xc/xc/programs/Xserver/hw/xfree86/os-support/xf86drmR128.h 1.8 +2 -4 xc/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/xf86drmR128.c 1.3 +6 -1 xc/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/r128_cce.c 1.7 +0 -2 xc/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/r128_drm.h 1.26 +2 -2 xc/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/r128_drv.c 1.3 +13 -38 xc/xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/r128_state.c Log message: - Fix nasty depth span bug. Drawable offset was not being added to pixel coords. - Remove unneeded mask parameters from clear ioctl. - Use correct subpixel offsets, fixes most glean bugs. - Remove 32-bit depth buffer support. Only use 16 or 24-bit depth buffers. |