Menu

#218 Lighting/color problem.

Rendering Error
closed-out-of-date
nobody
MGA OpenGL (56)
5
2001-03-16
2000-09-08
Andrew
No

I am seeing a rendering error in morph3d, most of the faces of the 3D morphing object are solid white, or not properly shaded. I have a screenshot of the error in morph3d at http://www.spacey.net/andrewm/morph3d.png. The only other program that exhibits this problem is Tux Racer (http://tuxracer.sourceforge.net), but in Tux Racer only the penguin model is affected. The terrain is rendered correctly. Apologies if I have submitted this bug twice, it appeared not to have submitted the first time. I am using a G400 Max and DRI built from a fresh checkout this morning.

Discussion

  • Michel Dänzer

    Michel Dänzer - 2000-09-10

    I also see this with a Rage128 Mobility M3 in a Powerbook. Must say that in general things look much better than before the tdfx-2-1 merge.

     
  • Alan Hourihane

    Alan Hourihane - 2000-10-27

    In mga_xmesa.c find the line that says

    DD_LIGHTING_CULL

    and remove it. This should fix your problem.

     
  • Gareth Hughes

    Gareth Hughes - 2001-03-16
    • status: open --> closed-out-of-date
     

Log in to post a comment.