Well as already mentionned in the release notes because of various design flaws in DrawSWF, we are starting with v2.0 from the ground up. The design flaws have been made because we never thought that DrawSWF would be come so popluar, we started this project only to let me learn Java.
In the Softwaredevelopment cycle we are the moment at the requirement definition stage, where we put together all requirements the new DrawSWF should fullfill. Next stage is the Softwaredesign/UI-Design. When v2.0 will be out is hard to tell because it heavily depends on how much time we could spent on it. I'd expect that we need at least 4 months to get something really working.
Still the more people help us the faster we could get to V2.0. We don't only need coders. We need users telling us which features they'd like to see in DrawSWF 2.0, give us a ranking what they want, provide new ideas, ... This is an opensource project we want *your* input and don't create a software on our own. The more people contribute the better the software gets.
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Hopefully me to. After I've finished my actual project I hope I can spent 1-2 days a week on DrawSWF. There many things to explore and decide e.g. do we stay with javaswf to create flash files, we have to learn much more about SVG, should we maybe use SWT/JFace(although I think not yet) instead of Swing, how could be keep our design open to things like that?
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Hi all, DrawSWF is a great program! When the new version? And the new features?
Well as already mentionned in the release notes because of various design flaws in DrawSWF, we are starting with v2.0 from the ground up. The design flaws have been made because we never thought that DrawSWF would be come so popluar, we started this project only to let me learn Java.
In the Softwaredevelopment cycle we are the moment at the requirement definition stage, where we put together all requirements the new DrawSWF should fullfill. Next stage is the Softwaredesign/UI-Design. When v2.0 will be out is hard to tell because it heavily depends on how much time we could spent on it. I'd expect that we need at least 4 months to get something really working.
Still the more people help us the faster we could get to V2.0. We don't only need coders. We need users telling us which features they'd like to see in DrawSWF 2.0, give us a ranking what they want, provide new ideas, ... This is an opensource project we want *your* input and don't create a software on our own. The more people contribute the better the software gets.
And hopefully after finals are over I will have a lot of time to dedicate to this project.
Hopefully me to. After I've finished my actual project I hope I can spent 1-2 days a week on DrawSWF. There many things to explore and decide e.g. do we stay with javaswf to create flash files, we have to learn much more about SVG, should we maybe use SWT/JFace(although I think not yet) instead of Swing, how could be keep our design open to things like that?