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From: <dos...@li...> - 2019-06-26 19:28:22
|
Hello, We have released an update! This is a security focused release for DOSBox 0.74: - Fixed that a very long line inside a bat file would overflow the parsing buffer. (CVE-2019-7165 by Alexandre Bartel) - Added a basic permission system so that a program running inside DOSBox can't access the contents of /proc (e.g. /proc/self/mem) when / or /proc were (to be) mounted. (CVE-2019-12594 by Alexandre Bartel) - Several other fixes for out of bounds access and buffer overflows. - Some fixes to the OpenGL rendering. The game compatibility should be identical to 0.74 and 0.74-2. Full changelog: - Implement basic file access control for files available from within the emulation, so that programs running inside DOSBox can't access /proc (e.g. /proc/self/mem). (CVE-2019-12594) - Unify unmounting code and add some protections against out of bound access when DOS_DRIVES is not 26. - Use correct type for return value of strlen. - Change scan3x to a bit brighter. - Fix unitialized access to some isoDrive fields and improve stability when switching CD images. - Small fix to hq3x. - Fix 256 colour mode encoding in zmbv.dll. - Some small aliassing fix. - Change SET to check the size of the MCB when adding variables. Fixes hangs with Norton Commander. - Check buffer length before doing tab completion. - Correct buffer overflow with very long lines in bat files. (CVE-2019-7165) - Correct the boundary check for the internal programs array. - Increase stability in max cycles mode by increasing the lower bound. - Fix command prompt in windows 3.11 with dynrec core. - Fix Win64 dynrec core. - Always clear buffers before drawing in OpenGL mode. Fixes artifacts with drivers that have more than 2 buffers and overlays. - Fix red border that appeared when scaling the image in OpenGL mode with Nvidia on Linux and Mac. - Change default output to opengl on Mac, as surface is very slow there in 64 bit. - Add workaround for the mouse unlocking problem with X.org 1.20.1. - Fix table access when USE_FULL_TLB is undefined (non-default configuration). - Several fixes to prevent compilation errors. - Update Visual studio file to fix missing files from 0.74-2. Have Fun, DOSBox Project Administrators |
From: <dos...@li...> - 2018-08-30 14:42:10
|
Hello, We release a maintenance release for DOSBox 0.74, which solves the following problems: - Windows: Fix auto/max cycles algorithm on Windows 7, which helps with stuttering audio. - Mac OS X: Bring a 64 bit version and improve performance. - Linux: Fix the 64bit dynrec cpu core and a lot of compilation problems. Add patches for the WINE Team. The game compatibility should be identical to 0.74. Full changelog: - Rewrite auto/max cycles algorithm to work better with windows 7, other OSes might benefit as well. - Update 64bit recompiler to work on OSX and Linux. - Several improvements to make the recompilers work with newer compilers and add some workarounds about clang confusing itself. - Fix several variables being the wrong size in the recompiler. - Support absolute 64 bit addressing. (DRC:64 bit error messages) - Zero extend data in dynrec core for LLVM compilation/ - Reduce overhead of the Mac version with a lot. Results in a speed increase. - Replace NV_PixelDataRange with the more common ARB_PixelBufferObject extension. Should help with output=opengl. - Reuse graphics window if possible instead of always creating a new one! - Add patches to work better when called by WINE: - support WINE style namemangling. - allow Z:\ to be moved to a different drive. - Try to fix stuttering audio with opengl output on Linux. (or at least improve it. Linux users might need to increase the prebuffer option a bit) - Fix automake and autoconf problems. - Fix problems related to packed struct layouts. - Fix compilation on gcc 4.4 and gcc 4.6.1. - Fix compilation with -DPIC. - Hopefully fix crash on shutdown, when unknown condition is encountered. - Fix -lto with gcc. - Fix clang compliation with asm fpu core. - Fix mapper crash on startup and when changing the mapper key. - Fix compilation in VS2015. - Fix compilation on mingw64. - Fix compilation on Frisbee and newer clang. - Fix compilation machines that have X11 libraries installed, but use a SDL without X11. - Fix a few problems relating to video capturing: - Writing out the index too often. (slowdown with longer captures) - Not being aware of when only the refresh rate changed. - Fix call order when bitshifting the return order (VS C /O2 builds). - Fix sign-extension error in S3 draw funcion, i.e. win3.1 analog clock. - Fix expanddot not caring about the size of the inputbuffer. - Some fixes for the debugger related to starting a program through debug.com. - Bring OS/2 port code up to date. - Reduce the amount of warning when compiling with quite a bit. - Allow 15/26/32 bits input to the opengl output. - Add cmd-q as exit key for macs. - Fix icon and titlebar on very old setups. - Fix off by one display size calculation errors with very large displays. - Fix out of bounds access the unused byte in the 32 bit colour value of the hardware mouse cursor pixel was affected. - Fix depreciated warnings on Mac, allow soundfont loading for coreaudio. - Keep repeating a pressed key if another key was unpressed. - Fix crash on OS X related to putting junk in the titlebar. - Extend fullresolution=0x0 to work on Linux and Mac. - Change gameblaster and tandy sound core to latest mame version. - Improve numlock and capslock support on Linux and Macs. Still not perfect on Windows. - Added even more code to workaround Windows behaving weirdly with alt-tab. Have Fun, DOSBox Project Administrators |
From: <dos...@li...> - 2010-05-12 11:43:03
|
Hello, We've released DOSBox 0.74 today. It should be more compatible, slightly faster and work better with Windows 7. Full changes list: - Several small game specific fixes/hacks/support. (Offensive, Roadhog, GTA installer, Kingdom O' Magic soundcard detection, Pirate booter, Armored Fist installer) - Add the S3-specific 640x480 256 color mode. (fixes regression in "Wooden Ships and Iron Men" and "I Have No Mouth And I Must Scream") - Fix a stack overflow that could crash DOSBox. - Add fake microphone input. (fixes Talking Parrot) - Modify adlib turn off code, so that it doesn't turn off in cases where the same sound is repeated over and over again. - Several small fixes to the CDROM audio code. (HOMM2, Redneck Rampage and others) - Several improvements to the CDROM emulation code. (fixes Alpha Storm and GT Racing 97) - Some small CPU fixes that might fix something. - Handle opcode 0xff subcode 7 as invalid instruction. (fixes dif-2 & others) - Some hercules fixes. (Testdrive) - Improve support for blanked parts that wrap around to the start of the screen. (fixes Magic Circle demo and Sid&Al) - Remove old OPL cores as the new ones seem to work very nicely. - Modify movie recording code so that the movies aren't corrupt when you exit dosbox without stopping the movie. - Change RGB3x scaler to look more pretty. - Improve initial register values compatility of the GUS. - Added autodetection for Gameblaster. (games can find it now) - Change render preferences a bit to be more compatible with Windows 7. - Add DOS fixes to terminate program. (fixes Fortune Teller) - Add FFREEP. (fixes Trucks) - Improve FPU ST80 in C mode when writing zero. (fixes Antigok) - Add special int10 scanline function. (fixes mz700 and probably lots of games that mess with them) - Fix scrolling in rarely used video modes. (fixes Orphee) - Modify game specific hacks a bit so that Kick off 3 works again. - Lots of fixes to the INT10 video parameter table. (Seven spirits of ra and others) - Add VGA blanking in machine=vgaonly. (used by Alien Carnage) - CGA, PCJr, Tandy: Add video blanking, change display start latch timing, sync pulse width correction. - PCJr, Tandy: implement vertical retrace interrupt. - PCJr, CGA: line-by-line video emulation. - PCJr: support on-screen change of color modes 4medium to 16low. (used by Ghostbusters booter) - Hercules: Add green and amber monochrome support. - All machines: only update the video timing when needed. (Jungle Hunt, others that synchronize to the video screen might profit) - Several small DOS fixes. - Some UMB related fixes. (The Legacy without UMB) - Fix version number of DSP for SB 1.5. (fixes a few games) - Several VGA emulation improvements. (Allertone football manager) - Some Tandy fixes. (Mech Warrior) - Small improvements and fixes to the OPL emulation. - Add low level Tandy DAC emulation. - Some EMS fixes. (fixes Mortal Kombat and others) - Change SoundBlaster DSP reset mechanism, add sb irq acknowledge logic. (fixes stmik-based applications) - Some interrupt pointer location modifications. (fixes Tinker Tales) - Some fixes to the BOOT code. (fixes Last Mission) - Respect write-only file information. (fixes Champions of Zulala) - Some RTC fix. (fixes Tully Bodine and others) - Improve mouse emulation to work better with Water World. - Hopefully fix the translation of the configuration file. - Speed up and fixes for the recompiler core. (pitfall2 pcjr) - Change memory start location. (fixes 7th Guest installer) - Several fixes to the batch file handling. (Shift and use the typed first %0 instead of the parsed %0) - Improve file redirection and redirected line ends. (fixes Phantasmagoria 2 DOS installer) - Fix compilation with new MAC os X version. - Add 16C550A FIFO support to the serial port emulation. - Improve modem emulation to get higher speeds. - Change default samplerates to 44100, blocksize to 1024 and prebuffer to 20, so that hopefully certain soundcards produce more fluent sound playback. - Add some rarely used, but for some games critical flags to the internal commands. - Add -userconf flag, so that the userspecific configuration can easily be used together with -conf configfile. - Improve internal timing with repeating timers (especially with the dynamic core). Have fun, DOSBox Project Administrators. |
From: <dos...@li...> - 2009-05-27 18:10:07
|
Hello, We've released DOSBox 0.73. It should be more compatible with both DOS games and the different Operating Systems it runs on. Full changes list: - Add two new opl2+opl3 emulators. (better speed, different implementation approach) - Improved DRO recording/better file structure. - Add EGA emulation. - Add special vga machine mode. Supports more of the exotic tricks like changing the palette during screen updates, 9x16 fonts etc. - Added special machine modes for the following svga cards: - S3 - Paradise - Tseng - Fix problems with the vga split line feature. - Improve vesa emulation. - Add optional selection of old vesa mode for games that don't work with certain vesa features. - Improve video BIOS emulation to behave more like a real bios. - Fixes for emulated 4bpp graphics modes. - Fixes to paging system. - Various fixes and improvements for the recompiling core. - Add arm backend for the recompiling core. - Add some mscdex quirks when dealing with files that are exactly 8.3 long. - Small fixes to batch file handling. - Small fixes to the XMS memory handling. - Various fixes for aligned memory on hosts that want it. - Various improvements to the mouse. - Fixes and small speed ups to the debugger. - Fix and improve lot's of compilation problems. (curses detection, GCC 3.4 and GCC 4.X fixes) - Added some basic auto keyboard layout handling. (windows only currently) - Add basic support for evdev keyboard driver. - Various fixes to the timer. (improve mode 2 timer changes, implement mode 1, improve gate2 handling) - Add audio extraction and mci audio support. Should enable CDROM audio for Vista and adds volume control. - Improve the directory cache speed a lot, especially with mounting slow media like network paths. - Various fixes to the create temporary file call. - Don't keep batchfiles open during execution. Allows rewriting of the active batchfile. (menu programs use this trick sometimes) - Fix problems with filenames with 2 extensions. - Add some more lowlevel dos tables. - Fixes to hercules emulation. - Fix flag handling for special case of ROR. - Make the batchfile handling in regard to IF more flexible. - Fixes to scrolling/panning feature. - Add prefetch queue emulation. - Make the emulated cpu type selectable. This is mainly the identification commands and the way paging works. - Some special EMS functionality added. (OS handles, zero-page handling) - Improve support for EMS when booting a different OS. - Improve cdrom speed detection by games. - Improve stability of cycle guessing code, when there is background activity. - Fix various mscdex and cdrom detection schemes. - Added Coremidi support on Mac OS X. - Improve support for DOS devices when used to detect the existance of directories in various ways. - Add IRQ 2 emulation on VRET. (ega only) - Added video parameter table and video state functionality. - Increase default freespace to 250 MB. - Some fixes to the fat filesystem handling for disk images. - Some soundblaster fixes and command additions. - Fix mixer 16bit direct transfers on bigendian hosts. Have fun, DOSBox Project Administrators |
From: <dos...@li...> - 2007-08-26 19:22:18
|
Hi, This release fixes a few bugs that slipped through when releasing 0.71. Here a list of the changes: * Fixed unitialized variable in joystick. (Fixes crashes on Vista and Mac OS X) * Some bugfixes and speedups to the 64 bit recompiling core. * Fixed sign flag on soundblaster dma transfers (Space Quest 6 intro) * Fixed a bug in keyboard layout processing code and fixed certain layouts. * Fixed Dreamweb. * Improved speed unlocking when running cycles=max. * Fixed a crash related to the tab completion in the shell. * Improved aspect correction code. Should now be like how a real monitor handles it. * Fixed a bug in the xms status report code. (Blake Stone 1.0 shareware) * Added a lot more keyboard layouts. * Fixed crash related to changing the scaler before a screen was created. * Hopefully fixed compilation on *bsd. * Enabled auto cpu core selection for recompiling core as well. * Made the used joystick selectable when 4axis is specified. * Added some hints for inexperienced DOS users to the shell. Compatibility should be same as 0.71 and 0.70 aside from the game specific fixes. |
From: <dos...@li...> - 2007-07-30 09:32:19
|
Hi, A bugfix release this time, but we couldn't resist adding a few new exciting features: * Added a new recompiling cpu core which is easier to port! * Added a x86_64 and a mipsel_32 recompiling core. * Fixed hangups on certain platforms after long gameplay of several games. * Fix several joystick bugs. * Improved cdrom support. (fixes for audio, iso and detection.) * Improved SVGA and VESA. (detection and display) * Fixed a few textmodes and improved ansi emulation a bit. * Fixed pcspeaker and certain types of soundeffects. * Added undocumented mousebackdoor. * Made mount and imgmount a bit easier to use. (ioctl by default, support for ~ and ~username, auto size guessing for images) * Fix a few compilation problems on various hosts and a general code cleanup. * Several small fixes that improve compatibility. The compatibility should be the same as 0.70 aside from the games we fixed. (see the included changelog for details) Grtz Peter -------------------------------------- The full changelog: - Add a new recompiling cpu core, which should be easier to port. - Add 64 bit version of the recompiling core. - Add mipsel 32 bit version of the recompiling core. - Fix a few small problems with FCBs. (fixes Jewels of darkness and cyrus chess) - Raise some more exceptions. (fixes vbdos) - Fix a few problems with the dynamic core. (fixes Inner Words, Archmimedean Dynasty and others) - Improve/Fix fallback code for certain graphics cards. - Fix a few cd audio related bugs. - Add an undocumented MSCDEX feature. (Fixes Ultimate Domain) - Fix some pcspeaker mode. (fixes Test Drive and similar games) - Improve dos keyinput handling. (fixes Wing Commander 3 exit dialog) - Remove Exit condition on fully nested mode. (fixes some demo) - Add image file size detection. - Add/Fix some ansi codes. (fixes PC Larn and certain versions of infocom games) - Several general DOS fixes. (fixes nba95, hexit and various other games) - Add some valid input checks. (fixes 3d body adventure and similar games) - Fix digital joystick centering problem. - Reenable textmode 54 and 55. - Fix a pelmask problem with univbe 5.0 lite. (fixes Panzer General) - Fix minor mixer underflow. - Some general image and bios disk emulation fixes. - Hopefully fix compilation on BSD and darwin. - Try using ioctl cdrom access by default if possible. - Fix some svga detection routine. (fixes Grandest Fleet 2 and Bobby Fischer Teaches Chess) - You can now close DOSBox using the status window in win32. - Add support for NX enabled systems. - Fix a casting error which only showed with certain compilers. (fixes various games under mac os x and 64 bit linux) - Improve timer and add gate 2 support. (fixes various games and joystick problems) - Improve mouse. Add undocumented backdoor. (fixes Last half of Darkness, PC-BLOX and others) - Add/improve support for ~ and ~username in all commands. - Fix a font problem with the pcjr/tandy. (fixes personal deskmate 2) - Change dma routine a bit. (fixes ticks in sound in various games) - Allow read-only diskimages to be booted. (fixes various booter games) - Add basic hidden file support on cdrom images. (fixes Player Manager 2) - Add some rarely used functionality to the int10 mode setup. (fixes WW2 Battles of the South pacific) - Add ability to force scaler usage. - Speed up flag generation and make it more 386-like. - Some colourful feedback in the mapper. - General code cleanup. |
From: <dos...@li...> - 2006-03-30 09:38:45
|
Hello, Dosbox is a full x86 emulator. It is written in C/C++ and supports sound an= d dos. Main purpose of Dosbox is running old dos games on platforms which don't have dos (i.e. win2k/XP/FreeBSD/Linux) There were a lot of changes since the last version and here is a short list of the larger changes: - 4/15/16/32 Added video capturing to avi - Improved screen updating for more speed - PCjr machine mode added - Speedup cpu cores and fix endian issues - FPU core speedup with assembly - Improved builtin dos with umbs and better fat support - Added VCPI emulation and fixed some issues with ems - Improved support for booter games - Modem and IPX support improved for multiplayer For more information visit: http://dosbox.sourceforge.net Peter Veenstra. |
From: <dos...@li...> - 2004-11-18 20:35:41
|
Hi, This version is mainly a bug fix version. While fixing the bugs we had some time to add a few new features: - Input/output redirection in the shell. - Unmounting support. The summarized buglist: - Shell improvements. - Fixed various crashes. - Fixed programs complaining about too low FILES setting. - Fixed some CPU/FPU instructions. - Small dos changes and fixes - Lot's of additions to the internal debugger. - CD-Rom and drive label improvements. - Wave and raw OPL writing improved. Get it from our homepage http://dosbox.sourceforge.net ===== Full changelog ===== Changes: - Fixed crash with keymapper (ctrl-f1) and output=surface. - Added unmounting. - Fixed multiple issues with drive labels. - Fixed most if not all FILES=XX problems. - Added redirection in the shell. - Fixed crashes with subst. - Fixed multiple crashes with the drive images support. - Added a missing fpu instruction. - Fixed some cpu and fpu instructions. - Fixed a small bug related to font loading. - Rewrote the devices support. - Added capslock/numlock checks on startup. - Fixed wave writing. - A few internal DOS fixes. - Timer fixes for the hybrid loader. - Some small soundblaster fixes. - The drive cache can now be cleared by a keycombo. (CTRL-F4) - A few keyboard fixes. - Compilation fixes on various platforms. - Quite some debugger improvements. - Fixed dir only showing files after the first run on cdrom drives. - Added some cdrom detection checks. - Enabled insert in the shell. (Easier editing of commands) - Changed order in which executables appear with tab-completion. - Fixed some issues with raw opl recording and using a slightly different format |
From: <dos...@li...> - 2004-09-29 21:59:08
|
Hi All, After a long long time a new version of DOSBox has been released. The most important new features are: - Improved compatibility. - Most games run faster. - Intelligent MPU 401 emulation. - ISO/disk image support. - Dynamic cpu core is more stable than 0.61. - Custom videochipset for cga, tandy and hercules emulation. - Improved timer emulation. - Improved pcspeaker emulation. - Improved gus emulation. - Improved the internal DOS. - Vga emulation fixes. - Vesa/vga bios fixes. - Improved interpolating internal mixer with volume settings. - Raw Adlib/midi capturing. - Added support for ddraw. - Added IPX emulation. Get it at: http://dosbox.sf.net/ Peter Veenstra ----Full changelog--- 0.62 - Added blinking support in the shell and some color fixes. - Fixed commandline parsing when .bat files involved (fixes -exit) - Fixed issues with tabs in commandline not being processed correctly. - Cleaned/improved shutdown sequence. - Added some more bios functions (wait and delay functions). - Made our XMS driver conform the specs better. (c2woody) - Added support for some more ems functions. - Added intelligent mpu401 emulation. (Srecko) - Added soundblaster 16 emulation. - Rewrote GUS emulation to sound more authentic. - Improved pc speaker emulation. - Added an internal (programmable) mixer. - Added support a few soundblaster/adlib detection routines. - Fixed lot's of bugs related to DMA transfers. - Added interpolating prebuffering mixer routines. - Added recording of OPL commands and raw midi. - Fixed some bugs with the wave recording. - Changed sensitivity settings of the mouse. - Added ps2 mouse-emulation in bios interrupts (c2woody). - Fixed some bugs with mouse emulation limits. - Fixed a bug with an unterminated string in the drivelabel. - Changed file search routines a bit to be more compatible. - Added support for attribute-searching with fcb's. - Added basic SDA. - Added TPA and DIB. - Added Lot's of missing dos tables (c2woody). - Changed psp and dta functions to use dta. - Returned filename in ds:dx in create-random-file (c2woody). - Fixed a bug with date and time used on open files. - Some mscdex fixes. - Added the -version switch, which makes dosbox report its version. - Added a keymapper. - Added basic IPX emulation. - Added cdrom iso support and floppy images support. - Added the possibity to boot another dos version. - Added Serial passthrough support (win32 only). - Added the possibility to pause dosbox. - Changed OpenGL so that it is initialized only when used. - Make dosbox run at higher priority when active and lower when inactive. - Added direct draw output support (win32 only). - Added current running program to title bar. - Rewrote video emulation to support new scalers. - Added new graphics scalers like advmame3x,tv2x. - Added a support for a few anti-debugger tricks. - Improved the handling of the tab-key. - Improved support for the numeric keyboard. - Fixed a few cpu opcodes. - Added cpu core simple (for lowerend machines) - Fixed some nasty bugs in the dynamic cpu core. - Added a few (rarely used) fpu opcodes. - Fixed various issues with GCC 3.4. - Many internal timer improvements (PIT and PIC). - Added some more PIC commands (c2woody). - Added BCD counting to the timers. - Fix some vesa functions. - Add some basic support for 132x25 and 132x45 textmodes. - Improved Tandy emulation a lot. - Lowered cpu usage when dosbox is idle. - Allow virtualisation of some basic IO-ports (c2woody). ---End Changelog --- |
From: <dos...@li...> - 2004-02-03 12:51:22
|
Hi, We've released 0.61 today. This release adds paging support and Gus emulation. For the somewhat older games hercules support has been added. Dosbox has now support for opengl output and hardware scaling. This makes look 320x200 games look very nice on 1280x1024 Offcourse many bugs have been fixed (and new ones introduced ;) Peter Veenstra The full changelog follows: 0.61 - Added a beta dynamic cpu for x86 hosts (very unstable) - Added opengl and hardware overlay display output - Rewrote the vga screen updates to go in lines - Added paging and v86 support to cpu emulation - Added a config option to simulate a certain type of machine - Added hercules graphics emulation - Made CGA/TANDY modes more compatible - Updated textmode drawing routines to support blinking colors - Fixed VESA set page function that was documented wrong - Fixed some wrongly emulated cpu opcodes. - improved exception handling - debugger: fixes; logging of gdt,lgt,idt, new commands(Fizzban) - fixed some mscdex issues (drive letter header error, added get directory entry) - added/fixed some bios funcs - added some rarely used xms functions (thanks c2woody!) - implemented GUS emulation - Added 16-bit DMA support (for GUS and eventually SB16) - Fixed many small bugs in filehandling routines - Many small FPU fixes (c2woody/Fizzban) - Some keyboard improvements (pharlab games) - Some Timer and cmos/rtc fixes (Mirek/Srecko/Others) - Lot's of mouse fixes (Help from various people) - Enabled internal modem - Made the DOS parsing routines a bit more flexible - Added Subst (Srecko) - Added cdrom ioctl support for linux (prompt) - Many internal DOS fixes: memory/files/datastructures. - Got some help from c2woody in allowing more than 1 irq being served - Disabled DPMI (not needed anymore. DOSBox handles almost every extender) - Search configfile in $HOME directory if none present in current directory - Added another way to switch to protected mode. (Thanks Morten Eriksen!) - Fixed some odd badly documented behaviour with PSP/DTA - Added some warnings on opening of readonly files in writemode(DOS default). - Many shell enhanchements - Fixed a win32 specific bug dealing with filenames starting with a "." - Fixed some bugs with the directory structure: not found/can't save errors |
From: <dos...@li...> - 2003-10-15 14:03:21
|
Hello, After a long time DOSBox 0.60 is finally released. The most new important feature: basic protected mode support. A full changelog is included below. Please note that the configuration files have changed: not all options present in 0.58 will work in 0.60. Dosbox is still a full emulator. So games designed for a pentium are very very very slow. This version has the same problems with non-us keyboards as the 0.58 release. To fix this: 1. either change you keyboard layout to us. 2. try another key (for \ use /) 3. put the commands with in the configfile We've update the homepage as well so it can support more than one version of dosbox :) Have Fun! Peter Veenstra Changelog: - rewrote memory system for future paging support - fixed several EMS and XMS bugs and rewrite for new memory system - added some support for tandy video modes - added MAME Tandy 3 voice emulation - added MAME CMS/GameBlaster emulation - added serial port emulation with virtual tcp/ip modem (somewhat buggy) - sound blaster emulation is now sb pro 2.0 compatible - added basic support for 32-bit protected mode - VGA now tries to emulate an S3 Trio 64 card with 2 MB - VESA 2.0 support for some 256 color modes - rewrote large piece of video bios code for better compatibility - added support for the not inheritance flags. - created functions for creating child psp. - updated errorcodes of findfirst (thanks Mirek!) - rewrote loggingsystem to generate less warnings - added dos protected mode interface (dpmi) - added cdrom label support - improved cdrom audio playing - fixed and improved directory cache - debugger shows selector- and cpu mode info - added SELINFO (selector information) command to debugger - added reference counting for dos files - added tab-completion - added basic fpu support. - fixed several bugs with case sensitive filesystems. - added more shell commands and improved their behaviour. - mouse improvements. - real time clock improvements. - DMA fixes. - Improved .BAT file support. |
From: <dos...@li...> - 2003-03-31 13:41:08
|
Dosbox is a full x86 emulator written in C/C++ with sound and dos. It's main use is to run old dosgames on platforms which don't have dos (win2k/XP/FreeBSD/linux). The most important new features: - namemangling - cdrom support - scale2x - midi - improved timing - lot's of bugfixes Get it at http://www.sourceforge.net/projects/dosbox Also take a look at our new homepage: http://dosbox.sourceforge.net which includes a list of working games Peter Veenstra |
From: <dos...@li...> - 2002-12-22 21:33:39
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Dosbox is a full x86 emulator written in C/C++ with sound and dos. It's main use is to run old dosgames on platforms which don't have dos(win2k/XP/FreeBSD/linux). The most important new features: - Disney sound system - better timing - Many bugfixes - improved mouse support Get it at http://www.sourceforge.net/projects/dosbox This release is a Christmas release and is the result of all the bugs found and fixed by the beta-group. At the end of this document the full changelog for 0.57. at least 50 problems have been fixed that prevented at least 50 games from starting up. Peter Veenstra 0.57 - added support for command /C - fixed all fcb-write functions - fixed fcb-parseline - added debugger under linux/freebsd - added debugger memory breakpoints and autolog function (heavy debug) - added loadfix.com program that eats up memory (default 64kb) Usage : loadfix [-option] [programname] [parameters]... Example: loadfix mm2 (Allocates 64kb and starts executable mm2) loadfix -32 mm2 (Allocates 32kb and starts executable mm2) loadfix -128 (Allocates 128kb) loadfix -f (frees all previous allocated memory) - added echoing of characters for input function - added support for backspace for input function - added partial support for int10:01 set cursortype - fixed most of the problems/bugs with character input. - fixed allocationinfo call.(darksun series) - improved dos support for non-existant functions - Split screen support - prefix 66 67 support - rewrote timingscheme so 1000 hz timers don't cause problems anymore - update adlib emulation - fixed some isues with the mouse (double clicks and visible when it shouldn't be) - improved mouse behaviour (mickey/pixel rate) and detection routines. - basic ansi.sys support - Disney sound system emulation - rewrote upcase/lowcase functions so they work fine with gcc3.2 - SHELL: added rename and delete - added support for command /C. Fixed crashes in the shell - fixed various bugs when exiting dosbox - fixed a bug in XMS - fixed a bug with the joystick when pressing a button - create nicer configfiles. - bios_disk function improved. - trapflag support - improved vertical retrace timing. - PIT Timer improvements and many bug fixes - Many many bug fixes to the DOS subsystem - Support for memory allocation strategy - rewrote cpu mainloop to act more like a real cpu |
From: <dos...@li...> - 2002-11-30 18:31:19
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Dear Subscribers, Today the beta-testers got a new release 0.56.4 . This is the third new release for the beta-testers. This is NOT an official release and can't be found on the internet (We hope:) The DOSBox-Team is satisfied with the way it works with a beta group. We just wanted to give you all an impression on what has been achieved sofar. The games on the list do work with the new beta-version. This list which will be posted after the text is not complete. There will off course be games that suffered from similar problems that are not mentioned. The DOSBox Team ----------------------------------------------------------- 4D Boxing Shamus Kickoff 2 (again) Xwing : Install.exe Crack of Doom Math Rescue California Games Marble Cooking Betrayal at Krondor Stunts (used to run on 0.55) WIZDOS (Wizardry 1-5) 4X4 off-road racing Crystal Caves 1 Cosmo's Cosmic Adventure Centurion: Defender of Rome La abadia del crimen Bard's Tale Construction Set: SETUP.EXE Sokoban CD-Man Pango Simcity's install.exe Unlimited Adventures: INSTALL.EXE Soccer kid Ultima IV (VGA Version) Ultima 4 (again) Abandoned places 1 Colonization Great Courts 2 Outrun Spiderman & Captain America: Doc Doom's revenge Unlimited Adventures Ultima 4 Ultima 2: Revenge of the enchantress Ultima 3:Exodus PackMan Kickoff 2 Castle Wolfenstein Might and Magic 4, 5 (recently broken in 0.56) Budokan |
From: <dos...@li...> - 2002-10-26 12:34:52
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DOSBox 0.56 has been released. Dosbox is a full x86 emulator written in C/C++ with sound and dos. It's main use is to run old dosgames on platforms which don't have dos(win2k/XP/FreeBSD/linux). The most important new features: - screenshots - configsystem - added more CPU-instructions - support for size and disktype at mount - EMM fixes and new functions - improved cyclecounting. Get it at http://www.sourceforge.net/projects/dosbox This 0.56 will be starting point for the beta group. This group will try to get all Real-mode games running in 0.60. We hope the best of it. Peter Veenstra |
From: <dos...@li...> - 2002-08-29 14:50:01
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DOSBox 0.55 has been released. Dosbox is a full x86 emulator written in C/C++ with sound and dos. It's main use is to run old dosgames on platforms which don't have dos(win2k/linux). We had the intention to make this release a bugfixen release, but we added so many new features that it has grown to full release The most important new features: - fixed font problems (sierra adventures) - added full emm 3.2 and partial 4.0 support - many graphics fixes to the ega and cga videomodes - improved debugger to support breakpoints and such - fixed some cpu instructions - fixed startup problems with WinXP All these changes resulted in running Civilization and Colonization, Dune 2 with emm, Darklands. Get it at http://www.sourceforge.net/projects/dosbox |
From: <dos...@li...> - 2002-07-24 14:20:09
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Dosbox 0.50 has been released. Dosbox is a full x86 emulator written in C/C++ with sound and dos. It's main use is to run old dosgames on platforms which don't have dos(win2k/linux). The most important new features: -you can resize your window. -a lot of the real mode 386 instructions were added. -fixed a lot of errors(keyboard/divisions/graphics) -it has a plugin system now. -drawing occurs only on changes in memory instead of drawing an entire frame. -Source has been released! -lot's more... check the release notes. Get it at http://dosbox.zophar.net For the source: http://www.sourceforge.net/projects/dosbox Peter Veenstra DOSBox Team |