Re: [Doris] Doris and SDL
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From: Brian H. <ho...@bo...> - 2004-10-18 03:06:37
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> I'm in two minds whether to create a Doris2 project (or another > project entirely) and do totally without GLUT and GLUI, but still > having GL to do the rendering, leaving Doris (1) as it is. That might not be a bad idea. For audio, you might want to look at SAL (http://www.bookofhook.com/sal), it's much lighter weight than bringing in SDL_mixer, but if you're using SDL already, it may not make much of a difference either way. For me it's not about the games, it's about a combination of having an easy to use game framework AND tools framework, because when I'm messing around with stuff the tool often IS the game -- separate tools and games are an anachronism to some degree as far as I'm concerned. Brian |