Re: [Doris] Doris profiling
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From: Nick T. <nic...@sh...> - 2004-10-17 17:12:39
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I want to be able to prototype little games in Doris so I'd like other features in SDL as well, e.g. joystick support, timers, etc. I started integrating enet for net support and I'd like to add OpenDE for collision and physics. Perhaps I can add the Rocket stuff as well? It's kind of an experiment. Nick ----- Original Message ----- From: "Brian Hook" <ho...@bo...> To: <dor...@li...> Sent: Sunday, October 17, 2004 6:56 AM Subject: Re: [Doris] Doris profiling > I'm thinking of getting rid of GLUT and replacing it with SDL so > this might solve some of that problem and then we can use the font > rendering from that which I'd guess is faster? I'm not 100% sure if it's going to be faster, but as a general rule I would argue that SDL is going to be a superior alternative to GLUT under almost any situation since GLUT is poorly maintained and rarely used. Brian ------------------------------------------------------- This SF.net email is sponsored by: IT Product Guide on ITManagersJournal Use IT products in your business? Tell us what you think of them. Give us Your Opinions, Get Free ThinkGeek Gift Certificates! Click to find out more http://productguide.itmanagersjournal.com/guidepromo.tmpl _______________________________________________ Doris-develop mailing list Dor...@li... https://lists.sourceforge.net/lists/listinfo/doris-develop |